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7.0 - Fix Combatant struct#360

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valarnin merged 2 commits into
OverlayPlugin:mainfrom
valarnin:70-fix-combatant-struct
Jun 29, 2024
Merged

7.0 - Fix Combatant struct#360
valarnin merged 2 commits into
OverlayPlugin:mainfrom
valarnin:70-fix-combatant-struct

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@valarnin

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This needs more testing. My brain's fried, so I'm not even sure if I tested all the properties.

Also finally dropped MonsterType and AggressionStatus since we haven't tracked them down in like an entire expansion.

@wexxlee wexxlee left a comment

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Gave this a workout and seems to be fine to me. Defer to you if you want to test more before merging or merge as-is and see if anything crops up later.

[FieldOffset(0xC70)]
public byte WeaponId;

// TODO: Verify for 7.0. Could potentially be 0xD50, 0xF30, or 0x1110

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Tested and this seems to be right (or at least is returning the expected data).

@valarnin

valarnin commented Jun 29, 2024 via email

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@valarnin valarnin merged commit e799753 into OverlayPlugin:main Jun 29, 2024
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2 participants