-
Notifications
You must be signed in to change notification settings - Fork 71
Expand file tree
/
Copy pathStackTraceWinMinGW.cpp
More file actions
344 lines (275 loc) · 9.15 KB
/
Copy pathStackTraceWinMinGW.cpp
File metadata and controls
344 lines (275 loc) · 9.15 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
/*
* Copyright (C) 2011-2016 OpenDungeons Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "utils/StackTracePrint.h"
#include "utils/Helper.h"
#include "utils/LogManager.h"
#include <SFML/System.hpp>
#define PACKAGE "OpenDungeons"
#include <windows.h>
#include <excpt.h>
#include <imagehlp.h>
#include <bfd.h>
#include <psapi.h>
#include <stdlib.h>
#include <stdio.h>
#include <stdarg.h>
#include <string.h>
#include <stdbool.h>
#include <cxxabi.h>
#include <fstream>
#include <sstream>
#include <vector>
struct BfdCtx
{
bfd* handle;
asymbol** symbol;
};
struct BfdSet
{
std::string name;
struct BfdCtx bfdCtx;
};
struct BfdSearchData
{
asymbol** symbol;
bfd_vma offset;
std::string file;
std::string func;
unsigned int line;
};
class StackTracePrintPrivateData
{
public:
StackTracePrintPrivateData(const std::string& crashFilePath) :
mCrashFilePath(crashFilePath)
{
mInstance = this;
mExceptionFilterId = SetUnhandledExceptionFilter(exceptionFilter);
}
virtual ~StackTracePrintPrivateData()
{
if (mExceptionFilterId != nullptr)
{
SetUnhandledExceptionFilter(mExceptionFilterId);
mExceptionFilterId = nullptr;
}
}
static LONG WINAPI exceptionFilter(LPEXCEPTION_POINTERS info);
static void bfdSectionCallback(bfd* abfd, asection* sec, void* voidData);
int bfdInitCtx(std::ostream& crashStream, struct BfdCtx* bfdCtx, const char * procName);
void bfdCloseCtx(struct BfdCtx* bfdCtx);
LPTOP_LEVEL_EXCEPTION_FILTER mExceptionFilterId;
std::string mCrashFilePath;
static StackTracePrintPrivateData* mInstance;
};
StackTracePrintPrivateData* StackTracePrintPrivateData::mInstance = nullptr;
static sf::Mutex gMutex;
StackTracePrintPrivateData* StackTracePrint::mPrivateData = nullptr;
StackTracePrint::StackTracePrint(const std::string& crashFilePath)
{
sf::Lock lock(gMutex);
if(mPrivateData != nullptr)
throw std::exception();
mPrivateData = new StackTracePrintPrivateData(crashFilePath);
}
StackTracePrint::~StackTracePrint()
{
if(mPrivateData != nullptr)
{
delete mPrivateData;
mPrivateData = nullptr;
}
}
void StackTracePrintPrivateData::bfdSectionCallback(bfd* abfd, asection* sec, void* voidData)
{
struct BfdSearchData *data = static_cast<struct BfdSearchData*>(voidData);
if (!data->func.empty())
return;
if (!(bfd_get_section_flags(abfd, sec) & SEC_ALLOC))
return;
bfd_vma vma = bfd_get_section_vma(abfd, sec);
if (data->offset < vma || vma + bfd_get_section_size(sec) <= data->offset)
return;
const char* file = nullptr;
const char* func = nullptr;
unsigned int line = 0;
bfd_find_nearest_line(abfd, sec, data->symbol, data->offset - vma, &file, &func, &line);
if(file != nullptr)
data->file = file;
if(func != nullptr)
data->func = func;
data->line = line;
}
int StackTracePrintPrivateData::bfdInitCtx(std::ostream& crashStream, struct BfdCtx* bfdCtx, const char * procName)
{
bfdCtx->handle = nullptr;
bfdCtx->symbol = nullptr;
bfd* bfdHandle = bfd_openr(procName, 0);
if(bfdHandle == nullptr)
{
crashStream << "Failed to open bfd from " << procName << std::endl;
return 1;
}
int r1 = bfd_check_format(bfdHandle, bfd_object);
int r2 = bfd_check_format_matches(bfdHandle, bfd_object, nullptr);
int r3 = bfd_get_file_flags(bfdHandle) & HAS_SYMS;
if (!(r1 && r2 && r3))
{
bfd_close(bfdHandle);
crashStream << "Failed to init bfd from " << procName << std::endl;
return 1;
}
void* symbolTable = nullptr;
unsigned dummy = 0;
if (bfd_read_minisymbols(bfdHandle, FALSE, &symbolTable, &dummy) == 0)
{
if (bfd_read_minisymbols(bfdHandle, TRUE, &symbolTable, &dummy) < 0)
{
free(symbolTable);
bfd_close(bfdHandle);
crashStream << "Failed to read symbols from " << procName << std::endl;
return 1;
}
}
bfdCtx->handle = bfdHandle;
bfdCtx->symbol = static_cast<asymbol **>(symbolTable);
return 0;
}
void StackTracePrintPrivateData::bfdCloseCtx(struct BfdCtx* bfdCtx)
{
if(bfdCtx)
{
if(bfdCtx->symbol)
free(bfdCtx->symbol);
if(bfdCtx->handle)
bfd_close(bfdCtx->handle);
}
}
LONG WINAPI StackTracePrintPrivateData::exceptionFilter(LPEXCEPTION_POINTERS info)
{
// We print the callstack in a stringstream. Then, we will print it to the crashStream
// and, then, to the log manager
std::stringstream crashStream;
if (!SymInitialize(GetCurrentProcess(), 0, TRUE))
return 0;
bfd_init();
std::vector<struct BfdSet> listSets;
int depth = 128;
PCONTEXT context = info->ContextRecord;
char procname[MAX_PATH];
GetModuleFileNameA(nullptr, procname, sizeof procname);
struct BfdCtx* bfdCtx = nullptr;
STACKFRAME frame;
memset(&frame,0,sizeof(frame));
frame.AddrPC.Offset = context->Eip;
frame.AddrPC.Mode = AddrModeFlat;
frame.AddrStack.Offset = context->Esp;
frame.AddrStack.Mode = AddrModeFlat;
frame.AddrFrame.Offset = context->Ebp;
frame.AddrFrame.Mode = AddrModeFlat;
HANDLE process = GetCurrentProcess();
HANDLE thread = GetCurrentThread();
char symbol_buffer[sizeof(IMAGEHLP_SYMBOL) + 255];
char processNameRaw[MAX_PATH];
while(StackWalk(IMAGE_FILE_MACHINE_I386, process, thread, &frame, context,
0, SymFunctionTableAccess, SymGetModuleBase, 0))
{
--depth;
if (depth < 0)
break;
IMAGEHLP_SYMBOL *symbol = reinterpret_cast<IMAGEHLP_SYMBOL*>(symbol_buffer);
symbol->SizeOfStruct = (sizeof *symbol) + 255;
symbol->MaxNameLength = 254;
DWORD moduleBase = SymGetModuleBase(process, frame.AddrPC.Offset);
const char * processName = "[unknown module]";
if ((moduleBase != 0) && GetModuleFileNameA(reinterpret_cast<HINSTANCE>(moduleBase), processNameRaw, MAX_PATH))
{
processName = processNameRaw;
for(struct BfdSet& setSearch : listSets)
{
if(setSearch.name.compare(processName) == 0)
bfdCtx = &setSearch.bfdCtx;
}
if(bfdCtx == nullptr)
{
listSets.push_back(BfdSet());
struct BfdSet& newSet = listSets.back();
newSet.name = processName;
if(mInstance->bfdInitCtx(crashStream, &newSet.bfdCtx, processName) == 0)
{
bfdCtx = &newSet.bfdCtx;
}
}
}
struct BfdSearchData data;
if(bfdCtx != nullptr)
{
data.symbol = bfdCtx->symbol;
data.offset = frame.AddrPC.Offset;
data.line = 0;
bfd_map_over_sections(bfdCtx->handle, &bfdSectionCallback, &data);
}
if (data.file.empty())
{
DWORD dummy = 0;
if (SymGetSymFromAddr(process, frame.AddrPC.Offset, &dummy, symbol))
data.file = symbol->Name;
else
data.file = "[unknown file]";
}
int status;
char* demangled = abi::__cxa_demangle(data.func.c_str(), nullptr, nullptr, &status);
if((status == 0) && (demangled != nullptr))
data.func = demangled;
if(demangled != nullptr)
free(demangled);
crashStream << frame.AddrPC.Offset << ", " << processName << ", " << data.file << ", " << data.line << ", " << data.func << std::endl;
}
crashStream.flush();
// We try to export to the logs
LogManager* logMgr = LogManager::getSingletonPtr();
if(logMgr != nullptr)
{
while(crashStream.good())
{
std::string log;
if(!Helper::readNextLineNotEmpty(crashStream, log))
break;
logMgr->logMessage(LogMessageLevel::CRITICAL, __FILE__, __LINE__, log);
}
}
// Set the stream at beginning
crashStream.clear();
crashStream.seekg(0, crashStream.beg);
// We export everything to the crash file
std::ofstream crashFile(mInstance->mCrashFilePath);
while(crashStream.good())
{
std::string log;
if(!Helper::readNextLineNotEmpty(crashStream, log))
break;
crashFile << log << std::endl;
}
crashFile.flush();
crashFile.close();
// We release the resources
for(struct BfdSet& tmpSet : listSets)
mInstance->bfdCloseCtx(&tmpSet.bfdCtx);
listSets.clear();
SymCleanup(GetCurrentProcess());
return 0;
}