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Soulsborne Game

What is this?

This is a solo project to make a Soulsborne (Elden ring eqsue) game in C++ using Unreal Engine 5.4. More specifically I am using this project to become more familiar with the Gameplay Ability System (GAS) in Unreal Engine which is a powerful framework for handling complex gameplay mechanics such as abilities, state management, and effects.

Thanks for checking it out!

Acknowledgements

  • To implement this I used Traneks GAS documentation to learn the system, I highly reccommend it :)

Files To Add

Some assed files were left out due to size, to have the project compile properly, the following files need to be downloaded in the following places:

Paragon Khaimera --> Content/ParagonKhaimera

Paragon Rampage --> Content/ParagonRampage

Paragon Greystone --> Content/ParagonGreystone

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