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Oatesha/README.md

Hello I'm Harrison Welcome!

Harrison Oates | LinkedIn  

👋 About Me :

I'm a passionate software engineer with a special interest in C++ and low level programming. Currently, I'm developing a real time ray traced voxel renderer using C++23 and Vulkan

  • 🌱 Learning sparse data storage techniques for larger voxel worlds.

  • ⚡ In my free time, I go to the gym and read tech articles.

  • 📫 How to reach me: Harrison Oates | Gmail  


🛠️ Core Technical Skills

  • Languages: C++ (Proficient, C++17/20/23), C, C#, Python, GLSL
  • Graphics APIs: Vulkan, OpenGL
  • Specializations: Real-Time Rendering, Systems Programming, GPU Architecture, Memory Management, Performance Optimisation
  • Developer Tools: Git, Docker, Linux, Visual Studio, VS Code, RenderDoc, Nsight Graphics

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