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RPG Maker plugins

This page lists all RPG Maker plugins made by Nolonar.

Project Description Latest release
Compatible with MV and MZ All (MV only)
N_AutoTextReplace Automatically replaces some text with some other text. 1.0.0
N_HideIdleMouse Hides the mouse cursor if it hasn't been moved for a while. 1.0.3
N_Pixelate Disables smoothing to make graphics look pixelated. 1.1.0 (1.0.0)
N_StartFullscreen Automatically launches the game in fullscreen mode. 1.2.3 (1.2.3)
N_TitleMap Renders an ingame map (including events) as title screen. 1.1.0
N_WeatherFog Adds procedurally generated fog weather effect. 1.4.4
Compatible with MZ only
N_Benchmark Adds a benchmark option to the game. 1.1.2
N_BustDialog Lets you use busts for dialogs instead of faces. 1.1.0
N_EnhancedAutosave Adds some improvements to the existing autosave feature. 1.1.0
N_EnhancedTouchUIButton Adds some improvements to the existing touch UI button. 1.0.1
N_Minimap Adds a minimap to the game. 1.0.2
N_SelfSwitchControl Control Self Switches from other events and maps. 1.1.1
N_SpeechBubbles Renders speech bubbles above targets. 1.1.2
N_TestMap Adds option to launch test map instead of regular game. 1.0.2

About MV support

I am no longer supporting MV. This means:

  • New plugins will be developed exclusively for MZ (unless the MV version is trivial).
  • Plugins that were originally compatible with MV will no longer be tested on MV when a new version is released.
  • Plugins that are not "MV compatible" might still work with MV, but have never been tested. If a plugin has the following, it will definitely not work with MV:
    • Uses plugin commands. MZ Plugin command interface is incompatible to MV. Making plugins compatible to both interfaces is a significant amount of additional work.
    • Creates (custom) windows. Window creation has changed considerably from MV. Making plugins compatible to both creation procedures is a significant amount of additional work.

About versioning

All projects are versioned using following convention: major.minor.revision. For example, version 3.2.5 is:

  • Major: 3
  • Minor: 2
  • Revision: 5

When a higher number changes, all lower numbers are reset to 0. For example, when 3.2.5 receives a Minor update to 3, the new version number is 3.3.0. When 3.2.5 receives a Major update to 4 instead, the new version number is 4.0.0

Here's what each change means:

  • Major: These are likely to break your project. Make sure you perform a full test of your project when you update. Possible changes may include:

    • Use of new features not supported by older versions of RPG Maker (or its underlying NW.js engine). Do not update the plugin in this case, unless you've updated RPG Maker.
    • Some plugin command has been removed.
    • Some plugin command has been renamed.
    • The structure of parameters or arguments has changed and the plugin is incompatible to the old structure.
  • Minor: These can change how the plugin behaves, which might affect player progression in certain circumstances. Possible changes may include:

    • Behavior of the plugin has changed, possibly through change in algorithm. Projects that rely on precise behavior may need testing.
    • Some plugin command has been added.
    • Plugin has become more customizable through additional parameters or arguments.
    • Major visual tweaks.
  • Revision: These changes fix bugs or make minor adjustments to the code. These are unlikely to break your project or negatively affect player progression.

It is generally safe to update to a newer Revision number. When updating to a newer Minor or Major number, reading the release notes is recommended.

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Hub for RPG Maker plugins by Nolonar

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