- About the Project
- Project Status
- Requirements
- Installation
- Voice Assets & Audio Notes
- Contributing
- Disclaimer & Legal
- Contact
- License Options
Cowtastic Open Café is a mod-friendly Unity adaptation of the NSFW barista simulation game originally featuring lewd and playful cow-themed content. Mix drinks, upgrade your café, serve strange customers — with suggestive themes, character voices, and audio feedback.
This project is unofficial and fan-maintained for learning, modding, and development purposes.
- 🧪 This is an early, clean reimplementation of the game, with modular systems and no built-in commercial assets.
- The game is still under development and welcomes community improvements.
- Open to pull requests with meaningful changes.
- Unity (recommended version: listed in
ProjectSettings) - Git (or download ZIP)
- Target platforms: Windows / macOS / Linux / WebGL
(Android & Mobile: untested, experimental)
-
Clone the repo:
git clone https://github.com/Noa3/Cowtastic-Open-Cafe.git -
Open the folder in Unity Editor.
-
Load the sample scene:
Assets/Scenes/Main.unityorAssets/Scenes/SampleScene.unity -
Run in Play Mode and explore the basic gameplay systems.
More instructions: see How to Add Customers.txt
-
The current voice sample was generously provided by Lewdheart.
All rights to this specific voice belong to the original creator. -
You can replace or add your own voice samples by following the file structure in
Assets/Audio/Scripts/ExampleVoice.hs. -
Please do not redistribute commercial voice clips unless you have permission.
Contributions are welcome!
Here’s how to participate:
- Fork this repository
- Create a new branch:
feature/<description> - Make your changes and test in Unity
- Submit a pull request with clear explanation and, if possible, preview (screenshot, audio)
Example PR title:
feature/add-cow-mode or fix/dialogue-timing-bug
- This is not a commercial release and is shared only for educational and personal modification purposes.
- Selling this project or distributing it commercially is not allowed unless otherwise stated by all asset authors.
- NSFW themes are used, but no real individuals are involved.
- The project includes fan-made code only, without bundled copyrighted, proprietary, or paid assets.
⚠️ Important: If you want to prevent commercial use, you cannot use GPLv3 — because it explicitly allows resale. See below for licensing options.
If you share this project publicly (e.g., livestream, YouTube, blog), a small mention is appreciated!
📧 Contact: noa3@gmx.net
You have two paths for licensing depending on your goals:
- Use: GPLv3 or GPLv3-or-later
- Commercial use: ✅ Allowed
- Modifications must stay open-source
- You cannot restrict resale
Split license:
| Component | License | Commercial Use | ShareAlike |
|---|---|---|---|
| Code (C#) | MIT / Apache 2.0 | ✅ Allowed | ❌ |
| Assets / Audio | CC BY-NC-SA 4.0 | ❌ Forbidden | ✅ Required |
This means:
- Your code is open and usable by others
- Media/voices can be remixed or reused, but not sold
- Derivative projects must use the same license for media
❗ Note: Creative Commons licenses are not OSI-certified open source
They are commonly used for assets (sounds, art, models) in games.
- If your goal is open collaboration and freedom: GPLv3
- If your goal is protection from resale/abuse: MIT + CC BY-NC-SA
Let us know in Issues if you need help adjusting the license structure or README badges.
Thanks for checking out Cowtastic Open Café! 🐄☕
