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Cowtastic Open Café

Cowtastic Cafe Ingame

‼️ WARNING: This project includes NSFW content (suggestive themes, audio dialogue).


📌 Table of Contents

  1. About the Project
  2. Project Status
  3. Requirements
  4. Installation
  5. Voice Assets & Audio Notes
  6. Contributing
  7. Disclaimer & Legal
  8. Contact
  9. License Options

About the Project

Cowtastic Open Café is a mod-friendly Unity adaptation of the NSFW barista simulation game originally featuring lewd and playful cow-themed content. Mix drinks, upgrade your café, serve strange customers — with suggestive themes, character voices, and audio feedback.

This project is unofficial and fan-maintained for learning, modding, and development purposes.


Project Status

  • 🧪 This is an early, clean reimplementation of the game, with modular systems and no built-in commercial assets.
  • The game is still under development and welcomes community improvements.
  • Open to pull requests with meaningful changes.

Requirements

  • Unity (recommended version: listed in ProjectSettings)
  • Git (or download ZIP)
  • Target platforms: Windows / macOS / Linux / WebGL
    (Android & Mobile: untested, experimental)

Installation

  1. Clone the repo:
    git clone https://github.com/Noa3/Cowtastic-Open-Cafe.git

  2. Open the folder in Unity Editor.

  3. Load the sample scene:
    Assets/Scenes/Main.unity or Assets/Scenes/SampleScene.unity

  4. Run in Play Mode and explore the basic gameplay systems.

More instructions: see How to Add Customers.txt


Voice Assets & Audio Notes

  • The current voice sample was generously provided by Lewdheart.
    All rights to this specific voice belong to the original creator.

  • You can replace or add your own voice samples by following the file structure in
    Assets/Audio/Scripts/ExampleVoice.hs.

  • Please do not redistribute commercial voice clips unless you have permission.


Contributing

Contributions are welcome!
Here’s how to participate:

  • Fork this repository
  • Create a new branch: feature/<description>
  • Make your changes and test in Unity
  • Submit a pull request with clear explanation and, if possible, preview (screenshot, audio)

Example PR title:
feature/add-cow-mode or fix/dialogue-timing-bug


Disclaimer & Legal

  • This is not a commercial release and is shared only for educational and personal modification purposes.
  • Selling this project or distributing it commercially is not allowed unless otherwise stated by all asset authors.
  • NSFW themes are used, but no real individuals are involved.
  • The project includes fan-made code only, without bundled copyrighted, proprietary, or paid assets.

⚠️ Important: If you want to prevent commercial use, you cannot use GPLv3 — because it explicitly allows resale. See below for licensing options.


Contact

If you share this project publicly (e.g., livestream, YouTube, blog), a small mention is appreciated!
📧 Contact: noa3@gmx.net


License Options

You have two paths for licensing depending on your goals:

🔓 Option A – Fully Open Source (Allow Commercial Use)

  • Use: GPLv3 or GPLv3-or-later
  • Commercial use: ✅ Allowed
  • Modifications must stay open-source
  • You cannot restrict resale

🔒 Option B – Non-Commercial (Recommended if you want to protect content)

Split license:

Component License Commercial Use ShareAlike
Code (C#) MIT / Apache 2.0 ✅ Allowed
Assets / Audio CC BY-NC-SA 4.0 ❌ Forbidden ✅ Required

This means:

  • Your code is open and usable by others
  • Media/voices can be remixed or reused, but not sold
  • Derivative projects must use the same license for media

❗ Note: Creative Commons licenses are not OSI-certified open source
They are commonly used for assets (sounds, art, models) in games.


Final Recommendation

  • If your goal is open collaboration and freedom: GPLv3
  • If your goal is protection from resale/abuse: MIT + CC BY-NC-SA

Let us know in Issues if you need help adjusting the license structure or README badges.


Thanks for checking out Cowtastic Open Café! 🐄☕

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