Currently the rebuild impact is only due to libGL stubs pulling headers from the mesa build (I think), but upgrading the headers shouldn't be needed on every driver minor bump, as the API should be portable even to other libGL implementations, etc.
Plan: use headers from a fixed version, so that mesa(_drivers) can be changed much easier.
Currently the rebuild impact is only due to libGL stubs pulling headers from the mesa build (I think), but upgrading the headers shouldn't be needed on every driver minor bump, as the API should be portable even to other libGL implementations, etc.
Plan: use headers from a fixed version, so that
mesa(_drivers)can be changed much easier.