Releases: Naxesss/MapsetVerifier
2.0.0-beta.13
This is likely the last beta before the full release, thanks for testing! If you encounter any severe issues for this pre-release, please report them to us.
Object Timeline
- Improved performance and reworked many aspects of the hitsound overview based on BN feedback
- Fixed right-click behavior on sliders so it snaps to head/repeat/tail
- Improved shift + scroll behavior and made it more accessible to users
- Various improvements to object rendering:
- Stacking order of objects is now top-to-bottom instead of bottom-to-top
- Sliders now have white dots for head, tail, and ticks
- Cleaner chevron for slider repeats
- Context menu highlight is now thinner
Misc.
- Refreshed table styling in docs
- Restored ability to refresh maps by re-clicking their cards
- Improved check loading animation
- Improved info ordering in inconsistent metadata fields
Checks
- Added check for non 44-byte silent hitsound files
- Reduced check level of snap inconsistency to minor
- Updated osu!taiko spinner check to not trigger on threshold limits
- Updated docs of osu!taiko rest moments check
- Added snap info to osu!taiko kiai flash check
- Fixed false positives with higher-snapped osu!catch check
- Improved difficulty interpretation matching based on name
- Fixed an edge case with multiple videos check
2.0.0-beta.12
Additions
- Added support for
Ctrl+ left click on timestamps to copy them - Added feature hints popup next to the settings button
- Added
Shift+ scroll support for object/hitsound timeline seeking - Various improvements to the hitsound overview timeline
- Improved color coding
- Fixed some inaccuracies
- Added coloring to slider bodies
- Left clicking on an object would move the timeline towards it
- Some optimizations
- Updated skin elements and added an info check for lazer-only skin elements
Fixes
- Improved BG offset check to warn for any X axis offset usage
- Fixed certain checks not working as intended
Kiai consistency and background offset checks should be working now
2.0.0-beta.11
Optimizations
- ⚡ Further optimized difficulty overview loading and fixed a crash on long maps
- ⚡ Performed significant optimizations to a check that used to cause maps to load for up to minutes, especially on long maps
Now the majority of maps load under/around a second! 🎉
Additions
- ➕ Added an "open snapshots folder" button
- ➕ Added related links in settings panel
- 🔍 When loading checks, you'll see what is exactly going on rather than a vague loading spinner
- ➕ Added an object types table in objects overview
- ➕ Added hover tooltip to objects in timeline
Fixes
- 🔄 Reverted recent changes to snapshot display as it caused more confusion
- 🛠️ Fixed timestamps with objects not rendering correctly in checks
- 🛠️ Fixed some false positives with the title markers check
2.0.0-beta.10
Features
- Hitsounds Overview: Added a dedicated tool for visualizing hitsound usage across difficulties
Head over to
Overview -> Objects -> Timeline comparison -> Full viewand let us know what you think!
- Added back kiai time to beatmap overview
- Added highlighting for cells in beatmap overview to highlight certain inconsistencies across maps
Fixes
- Improved wording in inconsistent red lines check
Now they mention the BPMs of the target and the compared beatmaps
- Fixed a false positive with slider tail unsnaps when they're snapped to red lines
- Improved error display for fatal errors
- Code cleanup
2.0.0-beta.9
Overview
- Difficulty charts rebuilt: The Difficulty overview charts were rewritten from scratch. They should feel smoother, support hover details and a legend, and let you jump to a timestamp from the chart via right-click (same idea as the objects timeline).
- Objects timeline themes: You can switch between Default and Opaque circle styles in the Objects view.
- Legacy font option: In Settings → Font, you can pick Noto Sans (Legacy) if you prefer the older MV look over the default font.
Checks
- Title markers: The title markers check was rewritten to match the current Ranking Criteria, with fewer outdated rules and better coverage (i.e. coverage for upper/lowercase styling).
- Snapping check: Wording updated to match current criteria language.
Documentation
- Check documentation renders more cleanly (markdown, image captions, outcome blocks).
Fixes
- Snapshots: Tail hitsound volumes are now included correctly when comparing snapshots.
- macOS: In-app updates should work again on Mac.
- Objects timeline: Right-click context menu works again and includes the timestamp under the cursor.
- Issue list: Click/hover targets in issue rows no longer spill outside their intended areas.
- Changelog: The changelog card no longer shows a pointer cursor over the whole card (only where it’s actually clickable).
- Audio charts: Removed unintended selection outline.
- Some other minor fixes
2.0.0-beta.8
Additions/adjustments
- Added check for invalid volumes
- Added osu!taiko check for SV changes in low diffs
- Slightly increased contrast of check level icons
- Updated design of difficulty selector
- Added icons for snapshots
- Small misc. UI cleanups
Fixes
- Reverted changes to burai slider calculations
ℹ️ Should match original MV for now
- Fixed more breakage with the update modal
- Fixed an issue with persistance of custom osu! songs folder across restarts
- Fixed current mapset detection not working on osu!cuttingedge
2.0.0-beta.7
This release fixes some reported issues (old and new), and introduces a new check:
Checks
- Adjusted snap inconsistency check to emit warnings on same-family snaps
ℹ️ This means inconsistencies like 1/4-1/8 would be reported as minor for example. Families are "1/2, 1/4, 1/8" and "1/3, 1/6", any other snaps are still covered by the warning given they're much less common in usage.
- Added check for missnaps near red lines caused by resnapping all notes
Fixes
- Fixed an issue where refreshing a map doesn't refresh it in other tabs
- make tags display in Overview more useful when resolving conflicts
ℹ️ Explicitly points out inconsistencies now
- Interpreted difficulty is always prioritized when running checks
ℹ️ Fixes false positives that cause the wrong checks to appear after changing interpretation
- Fixed an old bug with offscreen detection not working on sliders with many red anchors
⚠️ Would highly appreciate some testing on the offscreen check to see if any normal cases broke
- Made optimistic fix for incorrect spectrogram scaling in certain cases
⚠️ Not 100% sure this will work so please test and report back
2.0.0-beta.6
Small release to fix some lingering issues/requests:
- Fixed scrolling issues in update popup
- Added setting for showing/hiding specific minor checks
- Moved documentation images out of imgur into local files
- Changed HR perfect stack checks from Warning to Minor
2.0.0-beta.5
This release contains bug fixes and improvements.
Changes
- Add object types and filtering to snapping overview popovers
- Increase default timeline zoom in objects overview
- Add volume chart in overview
- Add issue type filtering
- Make snapshot timeline unified across all diffs
Fixes
- Refine difficulty interpretation logic to prioritize SR over diffnames in large gap conditions
- Improve chart zoom consistency
- Use local time for snapshot dates
- Fix LNs not showing in object count
- Fix false positives with 2 mania timing and hitsounding checks
- Code quality cleanups
2.0.0-beta.4
fixes changelog rendering in update modal
- this is a list for testing
- hello
