SAM displays a UI callback error after shade data is generated by 3D Shade Calculator.
Could not evaluate callback function:edit_3d_scene->on_change
[221]: error in call to 'value()': data type mismatch attempting to set 'subarray1_shading' (number) to { string_option=0 en_timestep=1 timestep=[ [ 100 ], [ 100 ], [ 100 ], [ 100 ], [ 100 ], [ 100 ], [ 100 ], [ 100 ], [ 0 ], [ 0 ], [ 0 ], [ 0 ], [ 0 ], [ 0 ], [ 0 ], [ 0 ], [ 0 ], [ 100 ], [ 100 ], [ 100 ], [ 100 ], [ 100 ], [ 100 ], [ 100 ], [ 100 ], [ 100 ], [ 100 ], [ 100 ], [ 100 ], [ 100 ], [ 100 ], [ 100 ], [ 0 ], [ 0 ], [ 0 ], [ 0 ], [ 0 ], [ 0 ], [ 0 ], [ 0 ], [ 0 ], [ 0 ], [194]: eval error in statement list
[113]: eval error in statement list
[97]: eval error in statement list
Time series shade data should be applied to each subarray as appropriate.
A workaround is to run a shade analysis in the 3D shade calculator, export the time series results to CSV, and copy and paste the resulting shade data from the CSV file to the time series shade table in SAM.
Describe the bug
SAM displays a UI callback error after shade data is generated by 3D Shade Calculator.
To Reproduce
Expected behavior
Time series shade data should be applied to each subarray as appropriate.
Operating System and Version
Workaround Solution
A workaround is to run a shade analysis in the 3D shade calculator, export the time series results to CSV, and copy and paste the resulting shade data from the CSV file to the time series shade table in SAM.