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Allow us to override the shader versions for pixel and vertex shaders individually.#68

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Xenthio wants to merge 2 commits intoNVIDIAGameWorks:mainfrom
Xenthio:vertexshadermodeloption
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Allow us to override the shader versions for pixel and vertex shaders individually.#68
Xenthio wants to merge 2 commits intoNVIDIAGameWorks:mainfrom
Xenthio:vertexshadermodeloption

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@Xenthio
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@Xenthio Xenthio commented Apr 10, 2024

My first PR to this repo, nothing seems broken in my testing!

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Please remember to add yourself to the credits! see dxvk_imgui_about.cpp

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Xenthio commented Apr 10, 2024

Alright! hopefully thats all good :D

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Please squash your commits into a single commit (makes merging this a lot easier).

There are a bunch of guides online for how to do that, this one seems decent:
https://www.git-tower.com/learn/git/faq/git-squash (the interactive rebase part)

@Xenthio Xenthio force-pushed the vertexshadermodeloption branch from 3f8b217 to 75d5e1e Compare April 11, 2024 21:07
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Xenthio commented Apr 11, 2024

Please squash your commits into a single commit (makes merging this a lot easier).

There are a bunch of guides online for how to do that, this one seems decent: https://www.git-tower.com/learn/git/faq/git-squash (the interactive rebase part)

Alright done!

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Just merged this to our internal repo. It should show up in Github within the next hour or so.

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2 participants