fix(onboard): emit lifecycle events for onboarding start#4373
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Signed-off-by: Carlos Villela <cvillela@nvidia.com>
Signed-off-by: Carlos Villela <cvillela@nvidia.com>
Signed-off-by: Carlos Villela <cvillela@nvidia.com>
Signed-off-by: Carlos Villela <cvillela@nvidia.com>
Signed-off-by: Carlos Villela <cvillela@nvidia.com>
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📝 WalkthroughWalkthroughThis PR adds lifecycle event recording to the onboarding flow by introducing a factory-injectable ChangesOnboard Runtime Lifecycle Recording
Estimated code review effort🎯 3 (Moderate) | ⏱️ ~25 minutes Suggested reviewers
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🚥 Pre-merge checks | ✅ 4 | ❌ 1❌ Failed checks (1 warning)
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Signed-off-by: Carlos Villela <cvillela@nvidia.com>
Signed-off-by: Carlos Villela <cvillela@nvidia.com>
Signed-off-by: Carlos Villela <cvillela@nvidia.com>
Summary
Emit the existing onboarding lifecycle machine events from the live onboard entrypoint. Fresh sessions now emit
onboard.started, and resumed sessions emitonboard.resumed, through the runtime boundary after the session is available.Changes
recordOnboardStarted()tosrc/lib/onboard/runtime-boundary.ts.src/lib/onboard.tsonce fresh/resume session setup completes.src/lib/onboard/runtime-boundary.test.tscoverage for lifecycle event dispatch.Type of Change
Verification
npx prek run --all-filespassesnpm testpassesnpm run docsbuilds without warnings (doc changes only)Signed-off-by: Carlos Villela cvillela@nvidia.com
Summary by CodeRabbit