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@snakefoot snakefoot commented May 10, 2025

Initial step for #4036

@snakefoot snakefoot added this to the 6.0 milestone May 10, 2025
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coderabbitai bot commented May 10, 2025

Walkthrough

The changes introduce nullable reference type annotations across a wide range of internal files, updating fields, parameters, properties, and method signatures to reflect possible null values. Several internal data structures and helper methods are refactored for improved null safety and explicit handling of nulls. Some APIs are updated to return collections or values that may be null, and dictionary-like structures are simplified. The changes do not alter core logic or control flow but focus on type safety and consistency.

Changes

File(s) Change Summary
src/NLog/Config/LoggingConfigurationParser.cs Replaces ValueLookup dictionary property with Values collection, updates methods to use collections and null checks, removes shared empty dictionary singleton.
src/NLog/Internal/AppEnvironmentWrapper.cs Enables nullable reference types, changes private fields and method return types to nullable, updates unknown process name constant, improves null-safety.
src/NLog/Internal/AppendBuilderCreator.cs, src/NLog/Internal/ArrayHelper.cs, src/NLog/Internal/AssemblyHelpers.cs, src/NLog/Internal/AssemblyMetadataAttribute.cs, src/NLog/Internal/ConfigurationManager.cs, src/NLog/Internal/Guard.cs, src/NLog/Internal/IAppEnvironment.cs, src/NLog/Internal/IConfigurationManager.cs, src/NLog/Internal/IFileSystem.cs, src/NLog/Internal/ILogMessageFormatter.cs, src/NLog/Internal/IRawValue.cs, src/NLog/Internal/IRenderable.cs, src/NLog/Internal/ISupportsInitialize.cs, src/NLog/Internal/ITargetWithFilterChain.cs, src/NLog/Internal/LogMessageStringFormatter.cs, src/NLog/Internal/PlatformDetector.cs, src/NLog/Internal/ReusableAsyncLogEventList.cs, src/NLog/Internal/ReusableBufferCreator.cs, src/NLog/Internal/ReusableBuilderCreator.cs, src/NLog/Internal/RuntimeOS.cs, src/NLog/Internal/SetupBuilder.cs, src/NLog/Internal/SetupExtensionsBuilder.cs, src/NLog/Internal/SetupInternalLoggerBuilder.cs, src/NLog/Internal/SetupLogFactoryBuilder.cs, src/NLog/Internal/SetupSerializationBuilder.cs, src/NLog/Internal/SimpleStringReader.cs, src/NLog/Internal/TimeoutContinuation.cs, src/NLog/Internal/UrlHelper.cs Enables nullable reference types; moves using directives inside namespace; no logic changes.
src/NLog/Internal/AsyncOperationCounter.cs Enables nullable reference types, updates linked list and method signatures to nullable, adds null-safety checks for async continuations and exceptions.
src/NLog/Internal/CallSiteInformation.cs Enables nullable reference types, updates method and property signatures to allow nulls, adds null checks for stack trace and caller info handling.
src/NLog/Internal/CollectionExtensions.cs Enables nullable reference types, updates a local variable to nullable, moves using directives inside namespace.
src/NLog/Internal/ConfigVariablesDictionary.cs Enables nullable reference types, updates private fields to nullable, moves using directives, adjusts assignment inside null check.
src/NLog/Internal/DictionaryEntryEnumerable.cs Enables nullable reference types, updates struct and enumerator to handle nullable dictionaries, adds dedicated empty enumerator for null/empty cases.
src/NLog/Internal/DynamicallyAccessedMemberTypes.cs Enables nullable reference types, updates attribute property types to nullable strings.
src/NLog/Internal/EnvironmentHelper.cs Enables nullable reference types, changes environment variable fallback from null to empty string for improved null safety.
src/NLog/Internal/ExceptionHelper.cs Enables nullable reference types, updates method parameters to nullable for logger context and caller member name.
src/NLog/Internal/ExceptionMessageFormatProvider.cs Enables nullable reference types, updates interface implementation return type to nullable object.
src/NLog/Internal/FileInfoHelper.cs Enables nullable reference types, updates method parameter to nullable delegate, simplifies and null-safes path trimming logic.
src/NLog/Internal/FormatHelper.cs Enables nullable reference types, updates method parameters and return values to nullable, ensures string returns are never null.
src/NLog/Internal/MruCache.cs Enables nullable reference types, updates method out parameter to nullable.
src/NLog/Internal/MultiFileWatcher.cs Enables nullable reference types, updates event and local variable to nullable.
src/NLog/Internal/ObjectGraphScanner.cs Enables nullable reference types, updates parameters and return types to nullable, adds null checks for object scanning.
src/NLog/Internal/ObjectHandleSerializer.cs Enables nullable reference types, updates field and local variable to nullable, ensures serialization info never receives null.
src/NLog/Internal/ObjectPropertyPath.cs Enables nullable reference types, updates property types and logic to allow and handle nulls.
src/NLog/Internal/ObjectReflectionCache.cs Enables nullable reference types, annotates fields, methods, and enumerators for null safety, refactors property/dictionary enumeration logic for explicit null handling.
src/NLog/Internal/OverloadResolutionPriorityAttribute.cs, src/NLog/Internal/NativeMethods.cs Enables nullable reference types within specific conditional compilation blocks.
src/NLog/Internal/PathHelpers.cs Enables nullable reference types, moves using directive, ensures method never returns null by returning empty string as fallback.
src/NLog/Internal/PropertyHelper.cs Enables nullable reference types, annotates many parameters and out parameters as nullable, adds nullability attributes, improves type safety.
src/NLog/Internal/ReflectionHelpers.cs Enables nullable reference types, updates delegate and method signatures to return nullable objects and attributes.
src/NLog/Internal/ReusableObjectCreator.cs Enables nullable reference types, updates reusable object field to nullable, moves using directive.
src/NLog/Internal/ReusableStreamCreator.cs Enables nullable reference types, moves using directives, adds null-conditional operator for disposing reusable object.
src/NLog/Internal/SetupConfigurationLoggingRuleBuilder.cs, src/NLog/Internal/SetupConfigurationTargetBuilder.cs Enables nullable reference types, updates constructor parameters and fields to nullable for rule/target names.
src/NLog/Internal/SetupLoadConfigurationBuilder.cs Enables nullable reference types, updates internal field to nullable, ensures property getter always returns non-null.
src/NLog/Internal/SingleCallContinuation.cs Enables nullable reference types, updates field and constructor parameter to nullable for async continuation.
src/NLog/Internal/SingleItemOptimizedHashSet.cs Enables nullable reference types, updates internal fields and constructor parameter to nullable, adds null checks throughout.
src/NLog/Internal/SortHelpers.cs Enables nullable reference types, adds where TKey : notnull constraint, refactors ReadOnlySingleBucketDictionary to ReadOnlySingleBucketGroupBy, simplifies struct to enumerator-based group-by wrapper.
src/NLog/Internal/StackTraceUsageUtils.cs Enables nullable reference types, updates method parameters and return types to nullable, ensures string returns are never null, adds null checks.
src/NLog/Internal/StringBuilderExt.cs Enables nullable reference types, moves using directives, refines type check for string appends.
src/NLog/Internal/StringBuilderPool.cs Enables nullable reference types, updates internal fields and struct field to nullable, adjusts constructor and method signatures for nullability.
src/NLog/Internal/StringHelpers.cs Enables nullable reference types, updates method parameter and local variable to nullable, moves using directives.
src/NLog/Internal/StringSplitter.cs Enables nullable reference types, moves using directives, no logic changes.
src/NLog/Internal/TargetWithFilterChain.cs Enables nullable reference types, updates fields, properties, methods, and struct parameters to nullable, adds null checks, adjusts logic for null-safety.
src/NLog/Internal/ThreadSafeDictionary.cs Enables nullable reference types, updates private field to nullable.
src/NLog/Internal/XmlHelper.cs Enables nullable reference types, updates method parameters and return types to nullable, ensures empty string is returned instead of null, simplifies exception handling.
src/NLog/Internal/XmlParser.cs Enables nullable reference types, updates method signatures and properties to nullable, adds nullability attributes, refactors backing fields for children and attributes.
src/NLog/LayoutRenderers/CallSiteLayoutRenderer.cs, src/NLog/LoggerImpl.cs Replaces explicit string declarations with var for local variables, removes unnecessary null-coalescing in one method.
src/NLog/Layouts/Typed/Layout.cs Removes null-coalescing fallback in GetFormattedMessage, may now return null if formatting returns null.
src/NLog/ScopeContext.cs Adds explicit null check when storing values in mapped context, ensuring nulls are not wrapped.
src/NLog/Internal/LogMessageTemplateFormatter.cs Enables nullable reference types, updates fields, parameters, and local variables to nullable, adds null checks, tightens rendering logic.
tests/NLog.UnitTests/Internal/SortHelpersTests.cs Updates tests to use SortHelpers.ReadOnlySingleBucketGroupBy instead of ReadOnlySingleBucketDictionary, no logic changes.
src/NLog.Targets.ConcurrentFile/Internal/SortHelpers.cs Renames ReadOnlySingleBucketDictionary to ReadOnlySingleBucketGroupBy, removes dictionary interface implementation, simplifies struct to enumeration-only wrapper.

Sequence Diagram(s)

sequenceDiagram
    participant Caller
    participant ValidatedConfigurationElement
    participant AttributeCollection

    Caller->>ValidatedConfigurationElement: Access Values collection
    ValidatedConfigurationElement->>AttributeCollection: Return key-value pairs collection (nullable)
    Caller->>ValidatedConfigurationElement: Call GetOptionalValue(key, default)
    ValidatedConfigurationElement->>AttributeCollection: Check for key, handle null collection
    AttributeCollection-->>ValidatedConfigurationElement: Return value or null
    ValidatedConfigurationElement-->>Caller: Return value or default
Loading
sequenceDiagram
    participant InternalClass
    participant NullableField
    participant Consumer

    InternalClass->>NullableField: Set or get value (may be null)
    Consumer->>InternalClass: Use value
    alt Value is null
        InternalClass-->>Consumer: Return null or empty string as appropriate
    else Value is not null
        InternalClass-->>Consumer: Return actual value
    end
Loading

Poem

In the warren of code, where nulls used to hide,
Now rabbits have swept them all to the side.
With nullable types, our fields are more clear,
No more surprise crashes, no bugs to fear!
Dictionaries, lists, and helpers all say:
"We’re safe for your paws—hop in and play!"
🐇✨


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Caution

Inline review comments failed to post. This is likely due to GitHub's limits when posting large numbers of comments. If you are seeing this consistently it is likely a permissions issue. Please check "Moderation" -> "Code review limits" under your organization settings.

Actionable comments posted: 6

🔭 Outside diff range comments (4)
src/NLog/Internal/ConfigurationManager.cs (1)

51-53: ⚠️ Potential issue

Handle potential null return
ConfigurationManager.ConnectionStrings[name] can return null, conflicting with the non-nullable return type. Either update the return signature to ConnectionStringSettings? or add a null check with a descriptive exception.

src/NLog/Internal/CallSiteInformation.cs (2)

108-112: 🛠️ Refactor suggestion

Parameter nullability mismatch & redundant null-check

stackTrace is declared as a non-nullable parameter, yet the body immediately guards against it being null.
Either the method intends to accept null, or the check is dead code:

-public void SetStackTrace(StackTrace stackTrace, int? userStackFrame = null, Type? loggerType = null)
+public void SetStackTrace(StackTrace? stackTrace, int? userStackFrame = null, Type? loggerType = null)

Adjust the caller sites accordingly or drop the stackTrace != null check.
Having the signature and implementation aligned will avoid confusing warnings and needless branching.


113-118: ⚠️ Potential issue

Possible NullReference when GetFrames() returns null

StackTrace.GetFrames() may legitimately return null.
If that happens, FindCallingMethodOnStackTrace receives a null array and later dereferences .Length, leading to an exception.

-var stackFrames = stackTrace.GetFrames();
+var stackFrames = stackTrace?.GetFrames() ?? Array.Empty<StackFrame>();

Applying this guard keeps the downstream logic intact and eliminates the crash scenario.

src/NLog/Internal/ObjectReflectionCache.cs (1)

106-114: 🛠️ Refactor suggestion

objectPath should be nullable-annotated if you expect null

objectPath is declared non-nullable but the very first statement checks if (objectPath is null).
Either drop the test or make the intent explicit:

-public bool TryGetObjectProperty(object value, string[] objectPath, out object? foundValue)
+public bool TryGetObjectProperty(object value, string[]? objectPath, out object? foundValue)

Misaligned annotations defeat the purpose of nullable-reference-type adoption and may hide real defects.

🧹 Nitpick comments (12)
src/NLog/Internal/DynamicallyAccessedMemberTypes.cs (4)

203-203: Mark Scope as nullable
Changing public string Scope { get; set; } to public string? Scope { get; set; } correctly reflects that this property is optional. Consider updating its XML <summary> to note that it may be null.


214-214: Mark Target as nullable
Updating public string Target { get; set; } to public string? Target { get; set; } aligns with nullable reference guidelines. Also update its documentation to indicate it can be null when not set.


226-226: Mark MessageId as nullable
The change from string to string? for MessageId is appropriate given its optional nature. Please adjust the XML <summary> to mention its nullability.


231-231: Mark Justification as nullable
Annotating Justification as string? correctly signals it may be omitted. Consider adding a note to the XML docs that it can be null.

src/NLog/Internal/SortHelpers.cs (2)

272-280: Avoid heap-allocating an empty Dictionary for the empty enumerator case

GetEnumerator() currently does:

return new Enumerator(new Dictionary<TKey, TValue>());

That allocates both a dictionary and its enumerator every time an empty instance is enumerated.
You can shave the allocation completely:

- else
-     return new Enumerator(new Dictionary<TKey, TValue>());
+ else
+     return default;   // struct enumerator with default(state==empty)

You already handle a default-constructed enumerator correctly (_multiBuckets == null & _singleBucketFirstRead == false).
A small but free performance win.


217-224: Enumerator re-wraps an already correct KeyValuePair – redundant copy

Inside Current for the multi-bucket path you create a new KeyValuePair from the existing one:

return new KeyValuePair<TKey, TValue>(_multiBuckets.Current.Key, _multiBuckets.Current.Value);

_multiBuckets.Current is already the desired KeyValuePair; the extra copy is unnecessary:

- return new KeyValuePair<TKey, TValue>(_multiBuckets.Current.Key, _multiBuckets.Current.Value);
+ return _multiBuckets.Current;
src/NLog/Internal/ISupportsInitialize.cs (1)

38-38: Standardize using directive placement
Moving using NLog.Config; inside the namespace matches the pattern adopted in other nullable-enabled files. Ensure this style is applied uniformly or consider consolidating using directives outside namespaces for consistency.

src/NLog/Internal/ReusableAsyncLogEventList.cs (1)

38-39: Using directives inside namespace
Relocating using System.Collections.Generic; and using NLog.Common; into the NLog.Internal namespace follows the pattern in other internal files. Verify that this style is consistently applied across the codebase.

src/NLog/Internal/SingleItemOptimizedHashSet.cs (1)

173-194: Duplicate null-checks sprinkled across methods

Contains and Remove each replicate the logic
Count == 1 && _singleItem is not null && Comparer.Equals(_singleItem, item).

Consider extracting this into a small helper (MatchesSingleItem(item)) to keep the code DRY and reduce the chance of future divergence.

src/NLog/Internal/CallSiteInformation.cs (2)

171-187: Minor: redundant null-coalescing & micro-optimisation

After assigning callerClassName = CallerClassName ?? string.Empty; the variable is never null.
Consequently, the later Substring branch can return callerClassName directly without the else, and the IsNullOrEmpty check can be replaced by Length != 0 for a tiny perf gain.
Purely optional, but it tightens the intent.


199-204: Redundant null-coalescing in method name retrieval

Here you already validated CallerMethodName is non-empty; the extra ?? string.Empty is impossible to reach.

-if (!string.IsNullOrEmpty(CallerMethodName))
-    return CallerMethodName ?? string.Empty;
+if (!string.IsNullOrEmpty(CallerMethodName))
+    return CallerMethodName;      // value cannot be null here
src/NLog/Internal/ObjectReflectionCache.cs (1)

701-708: Null-safe conversion when reflecting over generic KeyValuePair

keyString.ToString() again assumes non-null; use Convert.ToString(keyString, CultureInfo.InvariantCulture) or the null-conditional above to avoid surprises.

🛑 Comments failed to post (6)
src/NLog/Internal/SortHelpers.cs (2)

112-118: ⚠️ Potential issue

default(KeyValuePair<…>) produces an invalid “phantom” bucket

When inputs.Count == 0 you construct the return value like this:

return new ReadOnlySingleBucketGroupBy<TKey, IList<TValue>>(default(KeyValuePair<TKey, IList<TValue>>), keyComparer);

default(KeyValuePair<TKey, IList<TValue>>) is not null; the nullable wrapper therefore gets a value with HasValue == true whose .Key is default(TKey) ( null for reference-type keys ).
Iteration over the result will thus yield a single element whose key violates the TKey : notnull contract and will surprise callers that expect an empty collection.

- return new ReadOnlySingleBucketGroupBy<TKey, IList<TValue>>(default(KeyValuePair<TKey, IList<TValue>>), keyComparer);
+ return new ReadOnlySingleBucketGroupBy<TKey, IList<TValue>>(singleBucket: null, keyComparer);

(You could also expose an explicit Empty singleton on the struct.)


173-181: ⚠️ Potential issue

Struct lost IReadOnlyDictionary semantics but the rest of the codebase still relies on them

ReadOnlySingleBucketGroupBy now implements only IEnumerable<KeyValuePair<…>>.
However, external code (see SortHelpersTests.cs in this PR and many callers in the repo) still uses:

  • Keys, Values
  • ContainsKey, TryGetValue
  • indexer []
  • CopyTo, Count (property), …

Because these members are no longer provided (and no extension methods cover them) the solution will not compile.

Two options:

  1. Re-add IReadOnlyDictionary<TKey,TValue> (preferred – minimal churn for callers)

    struct ReadOnlySingleBucketGroupBy<TKey,TValue> :
        IReadOnlyDictionary<TKey,TValue>, IEnumerable<KeyValuePair<TKey,TValue>> where TKey : notnull

    and implement the missing members using the existing single/multi-bucket backing fields.

  2. If the simplified surface is intentional, update all call-sites and unit tests in this PR accordingly (large scope).

Failing to address this will break the build.

src/NLog/Internal/SingleItemOptimizedHashSet.cs (1)

96-97: 🛠️ Refactor suggestion

Count misreports when default(T) is a legitimate element

Using EqualityComparer<T?>.Default.Equals(_singleItem, default(T)) treats the default value of T (e.g., 0, false, empty struct) as absence of an item.
Consequences:

  • Count returns 0 after inserting 0 into a SingleItemOptimizedHashSet<int>.
  • Contains, Remove, enumeration, etc., become inconsistent.

A safer pattern is to track presence explicitly (e.g., introduce a private bool _hasSingleItem) instead of over-loading the default value as a sentinel:

-private readonly T? _singleItem;
+private readonly T? _singleItem;
+private readonly bool _hasSingleItem;
...
-public int Count => _hashset?.Count ?? (_hasSingleItem ? 1 : 0);

That eliminates ambiguity without affecting the hash-set optimisation.

Committable suggestion skipped: line range outside the PR's diff.

src/NLog/Internal/ReflectionHelpers.cs (1)

68-69: ⚠️ Potential issue

LateBoundMethod should allow null for static invocations

The XML docs explicitly say target may be null for static methods, yet the delegate signature is object target (non-nullable under NRT).
Callers will now receive CS8600/CS8625 warnings every time they legitimately pass null.

-public delegate object? LateBoundMethod(object target, object[] arguments);
+public delegate object? LateBoundMethod(object? target, object[] arguments);

This preserves compile-time null-safety while honouring the documented contract.

📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

        public delegate object? LateBoundMethod(object? target, object[] arguments);
src/NLog/Internal/ObjectGraphScanner.cs (1)

71-75: ⚠️ Potential issue

Possible NullReferenceException when rootObjects contains null

FindReachableObjects accesses rootObject.GetType() without a null-check, but later methods now handle null safely.
Either filter nulls here or adjust the loop:

-foreach (var rootObject in rootObjects)
+foreach (var rootObject in rootObjects.Where(o => o is not null))

or inside the loop:

if (rootObject is null)
    continue;

Prevents an exception path that unit tests might not cover.

src/NLog/Internal/ObjectReflectionCache.cs (1)

665-668: ⚠️ Potential issue

ToString() on potentially-null key

item.Key (or keyString) can be null. Calling .ToString() will crash.

-yield return new KeyValuePair<string, object?>(item.Key.ToString(), item.Value);
+yield return new KeyValuePair<string, object?>(item.Key?.ToString() ?? string.Empty, item.Value);

Same applies to the generic overload further down (lines 731-735 & 739-742).

📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

            {
                foreach (var item in new DictionaryEntryEnumerable(dictionary))
                    yield return new KeyValuePair<string, object?>(item.Key?.ToString() ?? string.Empty, item.Value);
            }

@snakefoot snakefoot force-pushed the dev branch 5 times, most recently from 1a7b3f1 to f30bb0f Compare May 10, 2025 08:52
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Actionable comments posted: 2

🧹 Nitpick comments (3)
src/NLog.Targets.ConcurrentFile/Internal/SortHelpers.cs (3)

83-85: Minor: avoid boxing a null into Nullable<> to save an allocation

Returning new ReadOnlySingleBucketGroupBy<TKey, IList<TValue>>(singleBucket: null, …) forces the compiler to allocate a boxed Nullable<KeyValuePair<…>> representing null. A default-constructed ReadOnlySingleBucketGroupBy already represents “no buckets”:

-return new ReadOnlySingleBucketGroupBy<TKey, IList<TValue>>(singleBucket: null, keyComparer);
+return default;   // zero-alloc shortcut – struct fields default to null

This is a micro-optimisation, but bucket-sort helpers may sit on hot paths.


241-249: Avoid allocating an empty Dictionary each time GetEnumerator() is called on an empty group

new Dictionary<TKey, TValue>() creates both a managed object and an internal array simply to provide an enumerator that immediately returns false. A lightweight alternative keeps allocations at zero:

-else
-    return new Enumerator(new Dictionary<TKey, TValue>());
+else
+    return default;   // Enumerator’s default struct value → MoveNext() == false

You can keep behaviour identical by adding a default constructor path in Enumerator that yields false on MoveNext().


142-152: Consider exposing IReadOnlyDictionary<TKey,TValue> for discoverability

After the refactor the struct implements only IEnumerable<KeyValuePair<…>>, yet it advertises a Count property and internally represents bucket mappings. Implementing IReadOnlyDictionary<TKey,TValue> (which is non-mutating) would:

  1. Preserve the “dictionary-like” intent of the previous type.
  2. Allow easy key look-ups (ContainsKey, TryGetValue) without re-enumeration.
  3. Require minimal additional code because most members already exist internally.

If keeping the surface area minimal is intentional, feel free to ignore, but calling this out now avoids future “missing API” churn.

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📥 Commits

Reviewing files that changed from the base of the PR and between ea739ca and f30bb0f.

📒 Files selected for processing (78)
  • src/NLog.Targets.ConcurrentFile/Internal/SortHelpers.cs (6 hunks)
  • src/NLog/Config/LoggingConfigurationParser.cs (8 hunks)
  • src/NLog/Internal/AppEnvironmentWrapper.cs (5 hunks)
  • src/NLog/Internal/AppendBuilderCreator.cs (1 hunks)
  • src/NLog/Internal/ArrayHelper.cs (1 hunks)
  • src/NLog/Internal/AssemblyHelpers.cs (1 hunks)
  • src/NLog/Internal/AssemblyMetadataAttribute.cs (1 hunks)
  • src/NLog/Internal/AsyncOperationCounter.cs (5 hunks)
  • src/NLog/Internal/CallSiteInformation.cs (10 hunks)
  • src/NLog/Internal/CollectionExtensions.cs (2 hunks)
  • src/NLog/Internal/ConfigVariablesDictionary.cs (2 hunks)
  • src/NLog/Internal/ConfigurationManager.cs (1 hunks)
  • src/NLog/Internal/DictionaryEntryEnumerable.cs (4 hunks)
  • src/NLog/Internal/DynamicallyAccessedMemberTypes.cs (4 hunks)
  • src/NLog/Internal/EnvironmentHelper.cs (2 hunks)
  • src/NLog/Internal/ExceptionHelper.cs (2 hunks)
  • src/NLog/Internal/ExceptionMessageFormatProvider.cs (2 hunks)
  • src/NLog/Internal/FileInfoHelper.cs (3 hunks)
  • src/NLog/Internal/FormatHelper.cs (3 hunks)
  • src/NLog/Internal/Guard.cs (1 hunks)
  • src/NLog/Internal/IAppEnvironment.cs (1 hunks)
  • src/NLog/Internal/IConfigurationManager.cs (1 hunks)
  • src/NLog/Internal/IFileSystem.cs (1 hunks)
  • src/NLog/Internal/ILogMessageFormatter.cs (1 hunks)
  • src/NLog/Internal/IRawValue.cs (1 hunks)
  • src/NLog/Internal/IRenderable.cs (1 hunks)
  • src/NLog/Internal/IStringValueRenderer.cs (1 hunks)
  • src/NLog/Internal/ISupportsInitialize.cs (1 hunks)
  • src/NLog/Internal/ITargetWithFilterChain.cs (1 hunks)
  • src/NLog/Internal/LogMessageStringFormatter.cs (1 hunks)
  • src/NLog/Internal/LogMessageTemplateFormatter.cs (9 hunks)
  • src/NLog/Internal/MruCache.cs (2 hunks)
  • src/NLog/Internal/MultiFileWatcher.cs (3 hunks)
  • src/NLog/Internal/NativeMethods.cs (1 hunks)
  • src/NLog/Internal/ObjectGraphScanner.cs (4 hunks)
  • src/NLog/Internal/ObjectHandleSerializer.cs (4 hunks)
  • src/NLog/Internal/ObjectPropertyPath.cs (1 hunks)
  • src/NLog/Internal/ObjectReflectionCache.cs (23 hunks)
  • src/NLog/Internal/OverloadResolutionPriorityAttribute.cs (1 hunks)
  • src/NLog/Internal/PathHelpers.cs (2 hunks)
  • src/NLog/Internal/PlatformDetector.cs (1 hunks)
  • src/NLog/Internal/PropertyHelper.cs (20 hunks)
  • src/NLog/Internal/ReflectionHelpers.cs (3 hunks)
  • src/NLog/Internal/ReusableAsyncLogEventList.cs (1 hunks)
  • src/NLog/Internal/ReusableBufferCreator.cs (1 hunks)
  • src/NLog/Internal/ReusableBuilderCreator.cs (1 hunks)
  • src/NLog/Internal/ReusableObjectCreator.cs (1 hunks)
  • src/NLog/Internal/ReusableStreamCreator.cs (2 hunks)
  • src/NLog/Internal/RuntimeOS.cs (1 hunks)
  • src/NLog/Internal/SetupBuilder.cs (1 hunks)
  • src/NLog/Internal/SetupConfigurationLoggingRuleBuilder.cs (2 hunks)
  • src/NLog/Internal/SetupConfigurationTargetBuilder.cs (2 hunks)
  • src/NLog/Internal/SetupExtensionsBuilder.cs (1 hunks)
  • src/NLog/Internal/SetupInternalLoggerBuilder.cs (1 hunks)
  • src/NLog/Internal/SetupLoadConfigurationBuilder.cs (2 hunks)
  • src/NLog/Internal/SetupLogFactoryBuilder.cs (1 hunks)
  • src/NLog/Internal/SetupSerializationBuilder.cs (1 hunks)
  • src/NLog/Internal/SimpleStringReader.cs (1 hunks)
  • src/NLog/Internal/SingleCallContinuation.cs (2 hunks)
  • src/NLog/Internal/SingleItemOptimizedHashSet.cs (9 hunks)
  • src/NLog/Internal/SortHelpers.cs (8 hunks)
  • src/NLog/Internal/StackTraceUsageUtils.cs (10 hunks)
  • src/NLog/Internal/StringBuilderExt.cs (2 hunks)
  • src/NLog/Internal/StringBuilderPool.cs (4 hunks)
  • src/NLog/Internal/StringHelpers.cs (3 hunks)
  • src/NLog/Internal/StringSplitter.cs (1 hunks)
  • src/NLog/Internal/TargetWithFilterChain.cs (11 hunks)
  • src/NLog/Internal/ThreadSafeDictionary.cs (2 hunks)
  • src/NLog/Internal/TimeoutContinuation.cs (2 hunks)
  • src/NLog/Internal/UrlHelper.cs (2 hunks)
  • src/NLog/Internal/XmlHelper.cs (7 hunks)
  • src/NLog/Internal/XmlParser.cs (8 hunks)
  • src/NLog/LayoutRenderers/CallSiteLayoutRenderer.cs (3 hunks)
  • src/NLog/Layouts/Typed/Layout.cs (1 hunks)
  • src/NLog/LoggerImpl.cs (1 hunks)
  • src/NLog/ScopeContext.cs (1 hunks)
  • tests/NLog.UnitTests/Internal/SortHelpersTests.cs (4 hunks)
  • tests/NLog.UnitTests/Internal/XmlParserTests.cs (5 hunks)
✅ Files skipped from review due to trivial changes (8)
  • src/NLog/Internal/ArrayHelper.cs
  • src/NLog/Internal/PlatformDetector.cs
  • src/NLog/Internal/SetupBuilder.cs
  • src/NLog/Internal/SimpleStringReader.cs
  • src/NLog/Internal/SetupSerializationBuilder.cs
  • src/NLog/Internal/LogMessageStringFormatter.cs
  • src/NLog/Internal/SetupExtensionsBuilder.cs
  • src/NLog/Internal/ConfigurationManager.cs
🚧 Files skipped from review as they are similar to previous changes (69)
  • src/NLog/Internal/SetupInternalLoggerBuilder.cs
  • src/NLog/Internal/ReusableBufferCreator.cs
  • src/NLog/Internal/NativeMethods.cs
  • src/NLog/Internal/AssemblyHelpers.cs
  • src/NLog/Internal/AppendBuilderCreator.cs
  • src/NLog/Internal/IRenderable.cs
  • src/NLog/Internal/Guard.cs
  • src/NLog/Internal/ITargetWithFilterChain.cs
  • src/NLog/Internal/AssemblyMetadataAttribute.cs
  • src/NLog/Internal/RuntimeOS.cs
  • src/NLog/Internal/UrlHelper.cs
  • src/NLog/Internal/IConfigurationManager.cs
  • src/NLog/Internal/ILogMessageFormatter.cs
  • src/NLog/LoggerImpl.cs
  • src/NLog/Internal/ISupportsInitialize.cs
  • src/NLog/Internal/IFileSystem.cs
  • src/NLog/Internal/IRawValue.cs
  • src/NLog/Internal/OverloadResolutionPriorityAttribute.cs
  • src/NLog/Internal/TimeoutContinuation.cs
  • src/NLog/Internal/IStringValueRenderer.cs
  • src/NLog/Internal/PathHelpers.cs
  • src/NLog/Internal/ExceptionMessageFormatProvider.cs
  • src/NLog/Internal/SetupLogFactoryBuilder.cs
  • src/NLog/Internal/StringSplitter.cs
  • src/NLog/Internal/CollectionExtensions.cs
  • src/NLog/Internal/IAppEnvironment.cs
  • src/NLog/Internal/EnvironmentHelper.cs
  • src/NLog/LayoutRenderers/CallSiteLayoutRenderer.cs
  • src/NLog/Internal/ReusableAsyncLogEventList.cs
  • src/NLog/Internal/SingleCallContinuation.cs
  • src/NLog/Internal/SetupLoadConfigurationBuilder.cs
  • src/NLog/Internal/ReusableBuilderCreator.cs
  • src/NLog/Internal/ReusableObjectCreator.cs
  • src/NLog/Layouts/Typed/Layout.cs
  • src/NLog/Internal/StringHelpers.cs
  • src/NLog/Internal/ExceptionHelper.cs
  • src/NLog/Internal/ThreadSafeDictionary.cs
  • src/NLog/Internal/MruCache.cs
  • tests/NLog.UnitTests/Internal/SortHelpersTests.cs
  • src/NLog/Internal/SetupConfigurationLoggingRuleBuilder.cs
  • src/NLog/Internal/StringBuilderExt.cs
  • tests/NLog.UnitTests/Internal/XmlParserTests.cs
  • src/NLog/Internal/ReusableStreamCreator.cs
  • src/NLog/Internal/ObjectHandleSerializer.cs
  • src/NLog/Internal/MultiFileWatcher.cs
  • src/NLog/ScopeContext.cs
  • src/NLog/Internal/ConfigVariablesDictionary.cs
  • src/NLog/Internal/SetupConfigurationTargetBuilder.cs
  • src/NLog/Internal/FormatHelper.cs
  • src/NLog/Internal/ObjectPropertyPath.cs
  • src/NLog/Internal/StringBuilderPool.cs
  • src/NLog/Internal/AsyncOperationCounter.cs
  • src/NLog/Internal/SingleItemOptimizedHashSet.cs
  • src/NLog/Internal/FileInfoHelper.cs
  • src/NLog/Internal/DictionaryEntryEnumerable.cs
  • src/NLog/Internal/ObjectGraphScanner.cs
  • src/NLog/Internal/DynamicallyAccessedMemberTypes.cs
  • src/NLog/Internal/XmlHelper.cs
  • src/NLog/Internal/ReflectionHelpers.cs
  • src/NLog/Internal/AppEnvironmentWrapper.cs
  • src/NLog/Internal/StackTraceUsageUtils.cs
  • src/NLog/Internal/SortHelpers.cs
  • src/NLog/Config/LoggingConfigurationParser.cs
  • src/NLog/Internal/TargetWithFilterChain.cs
  • src/NLog/Internal/LogMessageTemplateFormatter.cs
  • src/NLog/Internal/XmlParser.cs
  • src/NLog/Internal/PropertyHelper.cs
  • src/NLog/Internal/CallSiteInformation.cs
  • src/NLog/Internal/ObjectReflectionCache.cs

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Quality Gate Failed Quality Gate failed

Failed conditions
79.6% Coverage on New Code (required ≥ 80%)
B Reliability Rating on New Code (required ≥ A)

See analysis details on SonarQube Cloud

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@snakefoot snakefoot merged commit 0ebefa9 into NLog:dev May 10, 2025
5 of 6 checks passed
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