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@snakefoot snakefoot commented Feb 1, 2025

Improve NLog InternalLogger output, when late in the game. See also: #5674

@snakefoot snakefoot added this to the 6.0 milestone Feb 1, 2025
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coderabbitai bot commented Feb 1, 2025

Walkthrough

The changes enhance error handling in the NLog target by modifying the WriteFailedNotInitialized method to check the _scannedForLayouts flag before logging an error message, ensuring that the error is logged only once per initialization failure. The Initialize method is updated to reset this flag to false at the beginning of each initialization attempt, providing a fresh start for layout scanning. These modifications adjust the control flow for initialization errors and logging behavior in the target class.

Changes

File Change Summary
src/NLog/Targets/Target.cs Modified WriteFailedNotInitialized to check and update _scannedForLayouts (logging an error once then debug on subsequent failures); reset flag in Initialize to ensure fresh layout scanning.
tests/NLog.UnitTests/Targets/TargetWithContextTest.cs Increased loop iteration count in WaitForLastMessage method from 1000 to 5000 to ensure consistent waiting mechanism across test scenarios.
tests/NLog.UnitTests/LayoutRenderers/ScopeNestedTests.cs Adjusted timing assertions in ScopeNestedTimingTest method to refine expected range values for nested logging scopes.

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Actionable comments posted: 0

🧹 Nitpick comments (1)
src/NLog/Targets/Target.cs (1)

Line range hint 433-458: Consider consolidating error handling in catch blocks.

The error handling in both catch blocks is identical. Consider extracting the common error handling logic into a private method to improve maintainability and ensure consistent behavior.

 internal void Initialize(LoggingConfiguration configuration)
 {
     lock (SyncRoot)
     {
         LoggingConfiguration = configuration;

         if (!IsInitialized)
         {
             try
             {
                 _scannedForLayouts = false;

                 PropertyHelper.CheckRequiredParameters(ConfigurationItemFactory.Default, this);

                 InitializeTarget();
                 _initializeException = null;
                 if (!_scannedForLayouts)
                 {
                     InternalLogger.Debug("{0}: InitializeTarget is done but not scanned For Layouts", this);
                     //this is critical, as we need the layouts. So if base.InitializeTarget() isn't called, we fix the layouts here.
                     FindAllLayouts();
                 }
             }
+            catch (Exception exception) when (exception is NLogDependencyResolveException || true)
+            {
+                HandleInitializationError(exception);
+                if (ExceptionMustBeRethrown(exception))
+                    throw;
+
+                if (!(exception is NLogDependencyResolveException))
+                {
+                    var logFactory = LoggingConfiguration?.LogFactory ?? LogManager.LogFactory;
+                    if ((logFactory.ThrowConfigExceptions ?? logFactory.ThrowExceptions))
+                    {
+                        throw new NLogConfigurationException($"Error during initialization of target {this}", exception);
+                    }
+                }
+            }
-            catch (NLogDependencyResolveException exception)
-            {
-                // Target is now in disabled state, and cannot be used for writing LogEvents
-                _initializeException = exception;
-                _scannedForLayouts = false;
-                if (ExceptionMustBeRethrown(exception))
-                    throw;
-            }
-            catch (Exception exception)
-            {
-                // Target is now in disabled state, and cannot be used for writing LogEvents
-                _initializeException = exception;
-                _scannedForLayouts = false;
-                if (ExceptionMustBeRethrown(exception))
-                    throw;
-
-                var logFactory = LoggingConfiguration?.LogFactory ?? LogManager.LogFactory;
-                if ((logFactory.ThrowConfigExceptions ?? logFactory.ThrowExceptions))
-                {
-                    throw new NLogConfigurationException($"Error during initialization of target {this}", exception);
-                }
-            }
             finally
             {
                 _isInitialized = true;  // Only one attempt, must Close to retry
             }
         }
     }
 }

+private void HandleInitializationError(Exception exception)
+{
+    // Target is now in disabled state, and cannot be used for writing LogEvents
+    _initializeException = exception;
+    _scannedForLayouts = false;
+}
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Reviewing files that changed from the base of the PR and between f4f5e93 and c37c906.

📒 Files selected for processing (1)
  • src/NLog/Targets/Target.cs (3 hunks)
🔇 Additional comments (1)
src/NLog/Targets/Target.cs (1)

406-414: LGTM! Improved error handling to prevent duplicate error logs.

The changes ensure that the error message is logged only once per initialization failure, with subsequent failures logged at debug level. This is a good practice to avoid log spam while maintaining visibility of the issue.

@snakefoot snakefoot enabled auto-merge (squash) February 1, 2025 13:16
@snakefoot snakefoot force-pushed the dev branch 2 times, most recently from 9379f4a to f674080 Compare February 1, 2025 13:38
@snakefoot snakefoot closed this Feb 1, 2025
auto-merge was automatically disabled February 1, 2025 14:04

Pull request was closed

@snakefoot snakefoot reopened this Feb 1, 2025
@snakefoot snakefoot force-pushed the dev branch 3 times, most recently from b92e3d7 to 596f8ac Compare February 1, 2025 15:05
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Actionable comments posted: 0

🧹 Nitpick comments (1)
tests/NLog.UnitTests/LayoutRenderers/ScopeNestedTests.cs (1)

398-398: LGTM! Consider improving test reliability.

The changes make the timing assertions more lenient by lowering the minimum bounds, which helps reduce test flakiness. However, using Thread.Sleep for timing-based tests can be unreliable.

Consider using a more precise timing mechanism:

  1. Replace Thread.Sleep with a stopwatch-based approach
  2. Use Task.Delay for more precise delays
  3. Mock the timing system for deterministic tests

Example implementation:

- System.Threading.Thread.Sleep(10);
+ await Task.Delay(10);  // More precise than Thread.Sleep

Or better yet:

private class TestClock : ISystemClock
{
    private long _ticks;
    
    public void Advance(TimeSpan duration)
    {
        _ticks += duration.Ticks;
    }
    
    public DateTime UtcNow => new DateTime(_ticks);
}

[Fact]
public async Task ScopeNestedTimingTest()
{
    var clock = new TestClock();
    // ... test setup ...
    
    clock.Advance(TimeSpan.FromMilliseconds(10));  // Precise control over time
    // ... assertions ...
}

Also applies to: 406-406, 414-414, 422-422

📜 Review details

Configuration used: CodeRabbit UI
Review profile: CHILL
Plan: Pro

📥 Commits

Reviewing files that changed from the base of the PR and between f674080 and 596f8ac.

📒 Files selected for processing (3)
  • src/NLog/Targets/Target.cs (3 hunks)
  • tests/NLog.UnitTests/LayoutRenderers/ScopeNestedTests.cs (1 hunks)
  • tests/NLog.UnitTests/Targets/TargetWithContextTest.cs (2 hunks)
🚧 Files skipped from review as they are similar to previous changes (2)
  • tests/NLog.UnitTests/Targets/TargetWithContextTest.cs
  • src/NLog/Targets/Target.cs

@snakefoot snakefoot enabled auto-merge (squash) February 1, 2025 16:56
@snakefoot snakefoot closed this Feb 1, 2025
auto-merge was automatically disabled February 1, 2025 17:45

Pull request was closed

@snakefoot snakefoot reopened this Feb 1, 2025
@snakefoot snakefoot enabled auto-merge (squash) February 1, 2025 17:45
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sonarqubecloud bot commented Feb 1, 2025

@snakefoot snakefoot merged commit 96a728f into NLog:dev Feb 1, 2025
6 checks passed
@snakefoot snakefoot added the enhancement Improvement on existing feature label Mar 22, 2025
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