People would like to be able to render Unicode in the output, for internalization and art purposes: http://www.mudlet.org/2014/10/mudlet-3-0-0-beta-preview-2/#comment-5935
Will 3.0 bring any improvement/functionality to Mudlet being able to display unicode output from MUs?
This is a problem in any MU that uses those characters, pretty much every non-English MU*, any MU* in which another player types them to you for so reason, and especially in fantasy MUs that use the characters for accent/flavor purposes.
It also ruins a lot of text ‘art’ and framing for things like built in maps that MUs tend to output.
Launchpad Details: #LP1387868 Vadim Peretokin - 2014-10-30 20:48:48 +0000
This issue is intended to stay open until we can display all UTF-8 can throw at us (Latin script, Chinese characters, etc).
List of MUDs supporting UTF-8:
People would like to be able to render Unicode in the output, for internalization and art purposes: http://www.mudlet.org/2014/10/mudlet-3-0-0-beta-preview-2/#comment-5935
Launchpad Details: #LP1387868 Vadim Peretokin - 2014-10-30 20:48:48 +0000
This issue is intended to stay open until we can display all UTF-8 can throw at us (Latin script, Chinese characters, etc).
List of MUDs supporting UTF-8: