[ ERROR ] - Cannot find Lua module rex_pcre.
Lua error: error loading module 'rex_pcre' from file '/Applications/Mudlet.
app/Contents/MacOS/rex_pcre.so':
dlopen(/Applications/Mudlet.app/Contents/MacOS/rex_pcre.so, 0x0002): Library
not loaded: @executable_path/../Frameworks/libpcre.1.dylib
Referenced from: <396C0E65-82B7-3540-AE7D-453728309F82> /Applications/Mudlet.
app/Contents/MacOS/rex_pcre.so
Reason: tried: '/Applications/Mudlet.app/Contents/Frameworks/libpcre.1.dylib' (no
such file), '/System/Volumes/Preboot/Cryptexes/OS@executable_path/../Frameworks/libpcre.1.dylib'
(no such file), '/Applications/Mudlet.app/Contents/Frameworks/libpcre.1.dylib' (no such file),
'/usr/local/lib/libpcre.1.dylib' (no such file), '/usr/lib/libpcre.1.dylib' (no such file, not in
dyld cache)
Some functions may not be available.
[ OK ] - Lua module sqlite3 loaded.
[ OK ] - Lua module lua-utf8 loaded.
[ OK ] - Lua module yajl loaded.
[ ERROR ] - Couldn't find, load and successfully run LuaGlobal.lua - your Mudlet is broken!
Tried these locations:
/Applications/Mudlet.app/Contents/MacOS/../Resources/mudlet-lua/lua/LuaGlobal.lua
([string "-- Mudlet Lua packages loader..."]:178: ...t.app/Contents/Resources/mudlet-
lua/lua/GUIUtils.lua:2012: attempt to index global 'rex' (a nil value))
/Applications/Mudlet.app/Contents/MacOS/mudlet-lua/lua/LuaGlobal.lua (doesn't exist)
/Applications/Mudlet.app/Contents/MacOS/../src/mudlet-lua/lua/LuaGlobal.lua (doesn't
exist)
/Applications/Mudlet.app/Contents/MacOS/../../src/mudlet-lua/lua/LuaGlobal.lua (doesn't
exist)
/Applications/Mudlet.app/Contents/MacOS/../../mudlet/src/mudlet-lua/lua/LuaGlobal.lua
(doesn't exist)
/usr/local/share/mudlet/lua/LuaGlobal.lua (doesn't exist)
Brief summary of issue / Description of requested feature:
Steps to reproduce the issue / Reasons for adding feature:
Error output / Expected result of feature
It should launch fine as before
Extra information, such as the Mudlet version, operating system and ideas for how to solve / implement:
Questionable testing on release day by me