GDScript Console is an editor addon giving the ability to run GDScript and call functions from the currently edited scene.
Made for the Godot Addon Jam. Itch page
In editor GDScript console. Type any GDScript expression and hit Run to get the result in the output console.
Execute code from the currently edited scene. Simply call the function you want and hit RUN
Tool warning! Tells you if the script is not a tool
Zoom in and out, just like in the editor!
Type your expression in the console and hit RUN to get the result in the output window.
You can also call function from the currently edited scene. Simply call your function, as usual.
Note: The print() output will be in the usual output window of Godot
Extract the gdscript_console folder into the addons folder of you project (create one if needed).
Then head to Project Settings > Plugins and enable GDscriptConsole. You'll see a console tab appear in the right dock, next to Inspector and Node.
This project is distrbuted as-is, under the MIT license. Check LICENSE for more detail.
Made by MrEliptik for the Godot Addon Jam





