Skip to content

RenderTarget2D.GetSharedHandle(); null reference exception #7305

@vpenades

Description

@vpenades

After upgrading from 3.8.0.1375-develop to 3.8.0.1641, RenderTarget2D.GetSharedHandle(); throws a null reference exception.

It was working fine with the develop version.

What version of MonoGame does the bug occur on:

  • MonoGame.Framework.WindowsDX 3.8.0.1641

What operating system are you using:

  • Windows

What MonoGame platform are you using:

  • WindowsDX

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions