After upgrading from 3.8.0.1375-develop to 3.8.0.1641, RenderTarget2D.GetSharedHandle(); throws a null reference exception.
It was working fine with the develop version.
What version of MonoGame does the bug occur on:
- MonoGame.Framework.WindowsDX 3.8.0.1641
What operating system are you using:
What MonoGame platform are you using:
After upgrading from 3.8.0.1375-develop to 3.8.0.1641, RenderTarget2D.GetSharedHandle(); throws a null reference exception.
It was working fine with the develop version.
What version of MonoGame does the bug occur on:
What operating system are you using:
What MonoGame platform are you using: