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roads.sexy

All of the code for converting the 2d Map data into 3d .obj files and other information that is used by Unity to create e.g. street lamps is done here:

https://github.com/Matthiaas/roads.sexy/blob/master/hackatum-2019/src/xodr_viewer/xodr_viewer_window.cpp

All the C# implementation is done here:

https://github.com/Matthiaas/roads.sexy/tree/master/unity_rendering/Assets

All of the visible stuff is loaded at runtime with some scripts. There is nobody actually touching Unity and putting gameobjects into the s cene. Everything that is requiered a camera and a gameobject that starts our script.

Presentation can be found here: https://docs.google.com/presentation/d/1KmHp7f5TuyppNJAbvB4XWwzwemVQYaDhr97cu_p7SSA/edit?usp=sharing

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