Update configure script for Xcode26 compatibility#3202
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Qt5 links to both OpenGL and AGL for OpenGL apps, but AGL is no longer included in MacOS Tahoe/Xcode26 (https://bugreports.qt.io/browse/QTBUG-137687). This will cause our configure script to fail on latest macOS. This issue will not be addressed in future Qt5 versions (only in Qt6), but we can work around it by explicitly linking only to OpenGL.
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Pull Request Overview
This PR updates the configure script to ensure compatibility with Xcode 26 on macOS Tahoe by explicitly setting the OpenGL framework linking configuration for Qt5 applications.
- Adds explicit OpenGL framework linking configuration for macOS builds
- Works around Qt5's default behavior of linking to both OpenGL and deprecated AGL frameworks
- Prevents configure script failures on latest macOS/Xcode versions
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Pull Request Overview
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Confirmed to work both pre-deprecation of AGL (macOS Sequoia) as post-deprecation of AGL (macOS Tahoe), so I think this change is solid. |
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Qt5 links to both OpenGL and AGL for OpenGL apps, but AGL is no longer included in MacOS Tahoe/Xcode26 (https://bugreports.qt.io/browse/QTBUG-137687). This will cause our configure script to fail on latest macOS. This issue will not be addressed in future Qt5 versions (only in Qt6), but we can work around it by explicitly linking only to OpenGL.