Hi ! I'm a junior gameplay programmer and I hold a bachelor in Computer Science at the Université Paris-Cité and a game programming master's degree at CNAM-ENJMIN. Feel free to explore my repositories and to check out my games !
- 🔧 I've made games in multiple engines, my favorite ones are mostly Unreal, Unity and Godot.
- 🎮 I play a lot of varied genres of games such as : Platformers, rogue-likes, action games and rpgs both Indie and AAA
- 💻 I'm very passionate about procedural generation.
- ✏️ I like to draw illustrations and create characters. I've been learning how to draw since I was 13
- 🌱 I often go for a walk outside and take pictures of nature and animals.
- 💻 C++ | C# | Blueprint | Python | Java | C | Lua
- 🎮 Unreal | Unity | Godot | Pico8 | Renpy
- 🔧 Visual Studio | Visual Studio code | Git | Perforce
- 🖥 Waterfall | Scrum | Agile | Sprint | Notion | Confluence | Jira
- 🖥 ClipStudioPaint | Adobe suite | MedibangPaint | Blender
🎮 Itch.io Page https://lyrdinn.itch.io/
A first person online co-op adventure where you must earn achievements (Freelance)
An online co-op farming game for 1 to 4 players (Game Jam)
Pico8 procedural dungeon game (Personal project)
They Make Sound, an exploration/speleology game, M2 vertical slice project made in a team of 10 (2 programmers) (Cnam-ENJMIN)
Arcanistes en herbe, a card game prototype/proof of concept I made for my 2-months summer internship in a team of 3 (MNHN-CESCO lab)
Implementation of the Genetics Algorithm to Quoridor. Ai compete against each other, with the best one emerging at the end (Cnam-ENJMIN)
Minecraft recreation in C++ and OpenGL (Cnam-ENJMIN)
Various games developped in Java (Licence Informatique Paris-Cité)
One of the C project I did. Client/Server social network using TCP and UDP in teams of 2 to 3 (Licence Informatique Paris-Cité)
Solitaire game solver algorithm in Ocaml in a team of 2 (Licence Informatique Paris-Cité)





















