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[BUG] Device boundaries are set improperly in Roblox #759
Description
Describe the bug
After being signed in to the Roblox app, in the Home Screen (which is a part of the game engine itself, known as UniversalApp/Mobile) the title bars are supposed to be below the status bar but instead it clashes with the status bar.
In instances where the in-game internet browser shows up (which is a native iOS view and not a part of the game engine), the boundaries are set properly and the UI doesn’t clash with the status bar.
While in a “experience” (Bloxburg as example - played in landscape position), the device boundaries are set properly and there are no issues.
Somehow the bottom navigation bar is accounted for in all views, native or game engine parts.
The game is a unmodified version of the Roblox game client, there is no “executors” or “exploits” attached to the game, any option that lets me disable the TweakInjector is already enabled.
(if you want to ask why I use LiveContainer for Roblox, the country I am in banned Roblox from the App Store, and I cannot be signed into two App Store accounts at once as one has a Apple Music subscription)
Malfunctioning views
Instructions to reproduce
- Decrypt Roblox’s latest version and install it to LiveContainer
- Enable “Hide LiveContainer from Dylid api” “Don’t inject and load Tweakloader” as they might trip the Roblox Anticheat
- Log in or Create a account (You might not even need to as the log in/sign up page might have the same issue where the back button is stuck up in the status bar)
What version of LiveContainer and iOS are you using?
Version 3.6.0-Release (issue occurs on both iOS 18.5 and iOS 26 Beta)
Other info
As a partial workaround, launching Roblox in multitasking view (full screen/dock closed) moves the title bar just enough below the status bar to make the buttons at the top pressable.

