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LazyFace/README.md

Santiago Díaz Ospina

Unity Developer

Hi! I'm Santiago Díaz, a Colombian game developer with experience in Unity Engine. I am a passionate Video Game Developer that loves video games and technology, aiming to be a great Programmer.

🧑‍💻 My Tech Experience 💼

I've worked as a Game Developer for a while, creating games on multiple platforms such as Windows, Oculus, and WebGL. I have experience in the development of virtual reality, augmented reality, desktop, and mobile applications. I have focused on developing skills in languages such as C# and JavaScript, which have enabled me to tackle challenging projects and create solutions to the challenges I have been given. I have also worked with tools like OpenXR, Vuforia, and AR Foundation, and have managed the backend part using Firebase.

Connect with me:

LinkedIn Portfolio

Projects I've Worked On:

Languages and Tools:

Unity C# JavaScript Git GitHub Firebase

Skills

  • Technologies: Unity, C#, VR, AR, JavaScript, Git, GitHub
  • Competencies: Proactivity, meticulousness, analytical skills, and problem-solving

Languages

  • Spanish: Native
  • English: B2

Pinned Loading

  1. FlightFeast FlightFeast Public

    ShaderLab

  2. BH_TestGame BH_TestGame Public

    Wave survival game on a lowpoly world

    ShaderLab

  3. BananaBuddy BananaBuddy Public

    ShaderLab

  4. Minesweeper Minesweeper Public

    Basic minesweeper in Unity2D

    ShaderLab