Open-source sidescrolling space shooter made with Rust and Bevy
Currently very unstable
TODO:
- Rework spawning to allow for arbritrary types to spawn.
- [-] Figure out how to get the 2d particle system to actually render
- Answer: Not possible in current version of bevy
- Set up PowerUps
- PowerUpBundle and PowerUpSystem
- Migrate to Bevy
stagelessRFC - Implement new enemies
- Platform with turret
- Boss with multiple turret
- UI
- Player Healthbar
- PowerUps
- PowerUp Plugin
- PowerUp-specific bundles
- Powerup pickups
- Weapon PowerUps
- 3x Cone shot
- 6x Cone shot
- "Bombs"
- Missiles with sinusoidal trajectories
- Performance improvements:
- Webassembly builds choke on asset loading (on pressing start button)
- [-] All materials in the game are the same for all 3d elements, but
these materials are almost certainly not being batched/shared.
- Answer: Not possible in current version of Bevy (I think).
- Multiple levels