This extension uses eval() for execution of Javascript, which is a security risk!!
If you're looking for modding (not addons), then use gdmod instead of this.
Adds functionality for loading & deleting of addons. Each addon has a Name and a Source code, these are defined when
the addon is first loaded. To run your addons, just add Execute (all) addons action into a separate event.
I'll update this part later...
- First of all, you need to have a name for your addon (this doesn't really matter, it's just used for accessing the addon later, for example when deleting)
- The second thing you need to add when loading the addon is the
Source, this is basically the code the addon will run. Websites i recommend when writing in Javascript for Gdevelop 5 are the gdjs documentation and the wiki (which has the basics)
Load addon with name _PARAM1_ and source _PARAM2_ -> action
Remove addon with name _PARAM1_ -> action
Execute (all) addons -> action
GDA::IndexByName() -> expression
GDA::NameByIndex() -> expression
GDA::ListLength() -> expression

