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Overcharged

A small Unity game that teaches energy efficiency by challenging players to turn off lights and appliances to lower an electricity bill. Built for Knight Hacks VII (3rd Place — Next Era: Energy Efficiency Challenge).

Overview

  • Fast-paced, arcade-style gameplay inspired by Overcooked and the NextEra challenge.
  • Players flip switches and interact with devices to reduce energy waste and earn a better score.

Demo & Write-up

  • Demo (click the thumbnail to open the video on YouTube):

Watch the demo

Tech used

  • Unity (game client, scenes, prefabs)
  • C# (game logic and backend)
  • MongoDB (cloud database)
  • ShaderLab / HLSL (visual polish)

Highlights

  • Won 3rd Place in the Next Era: Energy Efficiency Challenge at Knight Hacks VII.
  • Built login and leaderboard pages to enhance user engagement.
  • Designed four C# endpoints to connect Unity with MongoDB.

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