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spirv-fuzz: transformations can (again) lead to invalid shader: ID ... defined in block ... does not dominate its use in block ..." #2919

@afd

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@afd

Same symptoms as #2905 but probably a different route cause.

To reproduce: spirv-fuzz --replay=shrunk.transformations shader.frag.spv -o temp.spv && spirv-val temp.spv

tofile.zip

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