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Game-Gig-2016

Developed by Kamile Matulenaite and Michael Tang at the Hackers at Cambridge Game Gig, December 2016.

A limited view PAC-MAN game where the player must remember the maze in order to collect as much fruit and possible and escape the maze before being trapped and caught. Written in Lua using the Love2D open-source game engine.

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A limited view PAC-MAN game.

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