Sadly, many fixes in one PR #3005, #2596, #3018, #2902, #2925#3043
Merged
Dunbaratu merged 8 commits intoKSP-KOS:developfrom Feb 13, 2022
Merged
Sadly, many fixes in one PR #3005, #2596, #3018, #2902, #2925#3043Dunbaratu merged 8 commits intoKSP-KOS:developfrom
Dunbaratu merged 8 commits intoKSP-KOS:developfrom
Conversation
Fixes KSP-KOS#3005 - The discussion of the problem is long, see the issue KSP-KOS#3005. There was logic in the compiler that handled this situation: When in the context of compiling the lefthand side of a SET assignment, if that lefthand side is a function name, it should suppress the "invoke even when no parentheses are present" logic, like so: ``` set x to { return 1. }. // x is now a delegate function. print x. // Should call x() the function, even with the () missing. set x to 3. // Should NOT call x() when replacing x with a 3. ``` The problem was that this same logic that tries to handle that was partly firing off when the 'x' in question was followed by a suffix, when that should not be happening in that case: ``` set x to { return ship. }. set x:name to "hello". // Here x() DOES need to be called, to return // SHIP, which then gets its suffix :name set. ``` It was partially skipping half the work of setting up for the function call because it failed to realize one was coming. The part it skipped was the part that inserts the KOSArgMarker on the stack before the call happens.
The eventual plan is to be able to toggle this feature off in two ways - one is the CONFIG:CLOBBERBUILTINS setting for the default, and the other is a compiler directive @CLOBBERBUILTINS that can override the default on a per-file basis. That compiler directive isn't there yet in this PR, but you can test turning the feature on and off via the CONFIG option. What's needed for me to make the PR merge-ready: [ ] Add @CLOBBERBUILTIN directive, which requires some grammar file changes which is why I didn't tackle it yet. [ ] Add user-facing documentation about this, which means mentioning it in several place through the docs, and mentioning how older scripts you find on the internet might break because of it unless you change the setting, etc, etc, etc.
When Compler.cs throws KOSCompileExceptions, it tends to print the filename/line/col now. However, KOSNumberParseException, which is also thrown from the compiler, still doesn't show the info. That's because it's not derived from KOSCompileException, and gets thrown by StringValue.ToNumber(), which also gets called from contexts that aren't the compiler, so it can't contain the file/line/col info. Fixing that is a bit more complex, but what this commit does is still an improvement over what it was doing before, so it's still worth checking in.
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
I got sloppy over the last few months about keeping each change in its own independent PR, so multiple commits ended up in this one PR instead of being separate PR's one each.
I will try to iterate them all below:
Fixes #3005 unsafe to use setsuffix on a locked identifier.
Fixes #2596 don't allow locking a built-in identifier like HEADING(). (But allow it with new compiler directive @CLOBBERBUILTINS)
Fixes #3018 Some compiler exceptions not showing the filename correctly.
Fixes #2902 Alt radar sometimes wrong.
Fixes #2925 A race condition made IsWaitingForCommand() spam the log with a few exceptions on scene changes when kOS starts running its Update()s before the "Physics Easing" has finished. In most cases the race condition would resolve itself a second or so after the scene loads so it wasn't a big priority given that I couldn't reproduce the race condition myself reliably. But I found out that in some people's cases the exceptions didn't just stop after a few seconds, so the lag from the logspam made the game un-usable for them. That was my primary motivation for getting this PR done. Thank you to user @arrowmaster for being my Guinea Pig to test my attempts to fix the bug. Since I couldn't reproduce it myself I couldn't test if I'd fixed it without outside help.