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New boot files don't show up in editor within core PAWs without exiting/re-entering editor #2838

@mgalyean

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@mgalyean

I tried and failed to find a dupe of this but I'd be surprised if it isn't a dupe. Given how messy exiting the editor can be when one has detached subassemblies lying about it would be a big win if when any time the PAW for a core is brought up in the editor and the boot file selector clicked that a check is done for new files in Script/boot and they are added to the available boot file options. I'm not trying to get this in as a last minute add to the upcoming release, timing is coincidental. It is completely understandable that it wouldn't be in the upcoming release if ever

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