A simple space shooters game made in C++ using a mix of Entity Component Systems and OOP
space-shooters.mp4
- Up to 5 waves, each one harder then the previous.
- Pause and Resume integrated.
- Runtime: [C++, OPENGL]
- Key Dependencies: [OPENGL, GLM, GLFW]
All included in the repo.
Before you begin, ensure you have the following installed:
- [C++ compiler] [g++]
- Git
https://github.com/JuszJo/space-shooters.git
cd space-shooters- Linux: linux-main
- Windows: main-release.exe
run build-linux.sh to compile to an executable.
I have setup task.json inside of the .vscode folder, configure it to match your compiler location and launch.