Skip to content

JulioJerez/newton-dynamics

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

17,575 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

emscripten logo

Newton Dynamics is a realistic, cross-platform rigidbodies physics simulation library. It integrates easily into games and game engines or realtime any interactive simulation application, delivering a balance between top performance along with high accuracy and stability. With ongoing development and a permissive license, Newton Dynamics is an excellent choice for a wide range of projects, from scientific simulations to full-scale game engines.

Compiling Newton

Windows

Cmake generate varius Visual Studio solutions for: build sdk, demos, wrappers and ulities

OSX

Cmake XCode for SDK,

note: at this time since demos are build for opengl, there is not backend graphics for apple metal.

Linux

There are Unix makefiles in the project folders mentioned above, but it is highly recommended to use CMake instead.

Newton Core does not have any third party dependencies.

To build the demo sandbox the following packages need to be installed:

  • OpenGL
  • glfw3
  • glatter

All of these should be available on any major Linux distribution (with associated -dev or -devel packages).

Alternatively they can be found in the folder sdk/thirdParty/ and built from source.

License

Newton Dynamics is licensed under the zlib open source license, with little if any practical difference between them.

See LICENSE for the full content of the licenses.

Authors

Newton Dynamics is a project of Julio Jerez and Alain Suero. See AUTHORS for a full list of contributors.

About

No description, website, or topics provided.

Resources

License

Stars

Watchers

Forks

Packages

 
 
 

Contributors