Replace Shader definition from typealias to wrapper for non-android platforms#2810
Merged
Merged
Conversation
88a0064 to
fc95761
Compare
Igor Demin (igordmn)
approved these changes
Mar 2, 2026
Victor Kropp (kropp)
approved these changes
Mar 3, 2026
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
CMP-9812
Shaderwrapper migration for non-android platformsRelease Notes
Breaking Changes - Multiple Platforms
Shaderis now a dedicated Compose wrapper type. Since it's not an ABI-compatible change, you might need to update some libraries that use this API to newer, compatible versions. Migration:SkShader.asComposeShader().Shader.skiaShaderextension.