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return type == Type::FLOAT16 || type == Type::FLOAT32 || type == Type::INT32 || type == Type::BOOL || type == Type::UINT32;
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return type == Type::FLOAT32 || type == Type::INT32 || type == Type::UINT32;
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}
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inline std::string typeToStr(const Type &type) {
@@ -149,7 +148,6 @@ struct OperandType {
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}
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boolisQuant() const {
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return type == Type::TENSOR_QUANT8_SYMM_PER_CHANNEL || type == Type::TENSOR_QUANT16_SYMM || type == Type::TENSOR_QUANT16_ASYMM || type == Type::TENSOR_QUANT8_ASYMM || type == Type::TENSOR_INT32;
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return type == Type::TENSOR_QUANT8_ASYMM || type == Type::TENSOR_INT32;
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