Skip to content

Conversation

@DunnyOfPenwick
Copy link
Contributor

In a previous PR I had added code to prevent allies from attacking pacified enemies but forgot to prevent pacified enemies from attacking player allies.

Added check to prevent pacified enemies from attacking player allies.

Added check to prevent pacified enemies from attacking player allies.
Copy link
Collaborator

@KABoissonneault KABoissonneault left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

God this function is a mess. I feel like there's a few redundancies, but your change tracks with what's already there

@KABoissonneault KABoissonneault added this to the DFU 1.0.1 milestone Feb 16, 2024
@KABoissonneault KABoissonneault merged commit e5528ba into Interkarma:master Feb 18, 2024
@KABoissonneault KABoissonneault mentioned this pull request Mar 6, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

4 participants