Fix for Advanced Climbing bug #2560 #2561
Merged
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Issue at #2560
Fixed "overrideSkillCheck" not being turned off after being done Climbing.
overrideSkillCheck is used in the transition from wall to the floor above it, and should only be true during that automatic movement.
Moved "ClearStateOnRestore" to always run on restore, not just when climbing with Advanced.
The second fix is not strictly required, but seems cleaner. No risk of regression, since non-advanced climbing should have no expectation of state if saving/reloading during climbing (it's supposed to drop the moment you let the key go).