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GFX within InifniTime (https://github.com/InfiniTimeOrg/InfiniTime/tree/main/src/components/gfx) isn't used by anything anywhere as far as I can tell?
Could anyone explain the history of this? It's taken me a while to realise it's not part of the OS render pipeline at all and its existence is pretty confusing!
Maybe it is time for it to be removed if it is legacy? At least for me dead code adds to the effort to understand InfiniTime and slows development down. Git will always remember it if we want to refer back
NeroBurner, FintasticMan and KaffeinatedKat
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