Add support for sardine mods (loaded by SardineHead)#227
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ManlyMarco merged 5 commits intomasterfrom Oct 18, 2025
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Pull Request Overview
This PR adds support for sardine mods, which are loaded by the SardineHead plugin, expanding the mod manager's capabilities to handle this new mod format alongside existing zipmods and plugins.
Key changes:
- Implementation of sardine mod loading infrastructure with
SardineModLoaderandSardineModInfoclasses - Addition of UI components for browsing and managing sardine mods
- Integration of sardine mod support into the existing mod update and management workflows
Reviewed Changes
Copilot reviewed 21 out of 24 changed files in this pull request and generated 4 comments.
Show a summary per file
| File | Description |
|---|---|
SardineModLoader.cs |
Core loader implementation for scanning and parsing sardine mod files (.stp/.st_) |
SardineModInfo.cs |
Data model representing sardine mod metadata and properties |
SardineModsWindow.cs |
UI window for browsing and managing sardine mods with enable/disable/delete functionality |
SardineViewer.cs |
Property viewer for displaying sardine mod details, images, and contents |
MainWindow.cs |
Integration of sardine mod browser into main window menu and refresh logic |
InstallDirectoryHelper.cs |
Addition of sardines directory path configuration |
UpdateSourceManager.cs |
Extension of update ignore list to include disabled sardine mods |
Various .resx files |
Localization resources for Japanese, Russian, and Chinese languages |
Files not reviewed (3)
- src/KKManager/Windows/Content/SardineModsWindow.Designer.cs: Language not supported
- src/KKManager/Windows/MainWindow.Designer.cs: Language not supported
- src/KKManager/Windows/ToolWindows/Properties/Viewers/SardineViewer.Designer.cs: Language not supported
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Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
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