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Not Today

All the source code couldn't be uploaded due to Unreal policy. I have uploaded all of them that I've worked with and they have been integrated to be used with Occulus and HTC Vive.

Assets used

Due to size limit restrictions of Github in-game assets couldn't be uploaded.

Simulation

As I lack the resources for a VR headset I've rendered a simulation using Unreal's VR simulation.

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Winner of HackReality 2021 of UNC Chapel Hill - Best use of XR in Journalism

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