Backport Actor Extension and Actor List Index from 2ship.#5204
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leggettc18 wants to merge 2 commits intoHarbourMasters:developfrom
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Backport Actor Extension and Actor List Index from 2ship.#5204leggettc18 wants to merge 2 commits intoHarbourMasters:developfrom
leggettc18 wants to merge 2 commits intoHarbourMasters:developfrom
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Putting on do not merge until 9.0 releases, this should be post-9.0, I just wanted to get it out there so no one did any duplicated effort. |
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9.0 is out, so do-not-merge comes off! This is good for review/merge anytime! |
garrettjoecox
approved these changes
Apr 2, 2025
Archez
reviewed
Apr 5, 2025
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| #include "textures/icon_item_static/icon_item_static.h" | ||
| #include "textures/icon_item_24_static/icon_item_24_static.h" | ||
| #include <soh/ActorExtension/ActorListIndex.h> |
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When importing our own files from within the src, use quotes instead of brackets
Suggested change
| #include <soh/ActorExtension/ActorListIndex.h> | |
| #include "soh/ActorExtension/ActorListIndex.h" |
| #include "textures/place_title_cards/g_pn_56.h" | ||
| #include "textures/place_title_cards/g_pn_57.h" | ||
| #endif | ||
| #include <soh/ActorExtension/ActorListIndex.h> |
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Same thing
Suggested change
| #include <soh/ActorExtension/ActorListIndex.h> | |
| #include "soh/ActorExtension/ActorListIndex.h" |
| #define ACTOR_LIST_INDEX_H | ||
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| #include <libultraship/libultraship.h> | ||
| #include <soh/ActorExtension/ActorExtension.h> |
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Same
Suggested change
| #include <soh/ActorExtension/ActorExtension.h> | |
| #include "soh/ActorExtension/ActorExtension.h" |
Contributor
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I believe this can be closed now that #5429 is merged. |
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Backports the Actor Extension system and Actor List Index from 2ship. Currently Actor List Index is the only thing using the Actor Extension system, and the only place the Actor List Index is actually used is in the Actor Viewer, where I added the Actor List Index there specifically to show it off. Actor List Index can be used later instead of coordinates for some of the rando actor identifications, and the Actor Extension system can be used for much more in the future. For instance, I plan to use it to track what RC we are currently collecting on the player actor so that the game do different things depending on where the item came from, such as making items that came from Skulltula locations behave more like vanilla Skull Tokens.
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