fix dark link not getting hit when stunned#5028
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Archez merged 1 commit intoHarbourMasters:developfrom Feb 9, 2025
Merged
fix dark link not getting hit when stunned#5028Archez merged 1 commit intoHarbourMasters:developfrom
Archez merged 1 commit intoHarbourMasters:developfrom
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in HarbourMasters#3280 both `0x00400000` and `0x04000000` were replaced with `PLAYER_STATE1_SHIELDING`. `0x00400000` is `PLAYER_STATE1_SHIELDING`, but `0x04000000` is `PLAYER_STATE1_DAMAGED` this fixes the spots in `z_en_torch2` where we had `PLAYER_STATE1_SHIELDING` where it should have been `PLAYER_STATE1_DAMAGED`
inspectredc
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Feb 9, 2025
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inspectredc
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Ah I hope this is just isolated to this file, really sorry for the 🥖
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no worries at all! i approved that PR so it's my 🥖 too i did notice one other spot where the same incorrect replacement happened - that one is a strange one though #5029 |
Archez
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Feb 9, 2025
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in #3280 both
0x00400000and0x04000000were replaced withPLAYER_STATE1_SHIELDING.0x00400000isPLAYER_STATE1_SHIELDING, but0x04000000isPLAYER_STATE1_DAMAGEDthis fixes the spots in
z_en_torch2where we hadPLAYER_STATE1_SHIELDINGwhere it should have beenPLAYER_STATE1_DAMAGEDBuild Artifacts