Skip to content

Fix camera mode not following boomerang with first person rang#4716

Merged
aMannus merged 1 commit intoHarbourMasters:developfrom
Archez:fix-first-person-boomerang-follow
Dec 18, 2024
Merged

Fix camera mode not following boomerang with first person rang#4716
aMannus merged 1 commit intoHarbourMasters:developfrom
Archez:fix-first-person-boomerang-follow

Conversation

@Archez
Copy link
Contributor

@Archez Archez commented Dec 18, 2024

Fixes #4715 by preserving the behavior of the boomerang to be followed by the camera after thrown.
When not targeting, we need one frame of switching to the normal camera to avoid a bad camera jump from first person -> follow boomerang.
When targeting a friendly, the camera is no longer in first person mode, so there was no need for us to override the follow rang portion.

Build Artifacts

@aMannus aMannus merged commit fd8bd31 into HarbourMasters:develop Dec 18, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

First Person Boomerang Enhancement changes the camera behavior of the boomerang

3 participants