[Fix] Crash from Tracker on Transferred Saves#3368
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briaguya0 merged 1 commit intoHarbourMasters:develop-macreadyfrom Nov 14, 2023
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…ock to load the "trackerData" section to a new `OnLoadGame` hook function to fix crashes on transferred saves.
briaguya0
approved these changes
Nov 12, 2023
Archez
approved these changes
Nov 13, 2023
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When transferring vanilla saves, the "trackerData" section didn't exist, and thus wouldn't run
RandomizerCheckTracker::LoadFile(), which had some critical initialization routines. This would cause a crash any time you tried to collect an item (or if you saved once first, would crash once, then be fine afterward). That function shouldn't have done anything but load the "trackerData" section in the first place. This moves everything but the "trackerData" block to a newOnLoadGamehook function where it can still guarantee all relevant information for initialization is present, but will be done regardless of if the section originally exists.Build Artifacts