Start with bunny hood option#2368
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jugarrit wants to merge 9 commits intoHarbourMasters:developfrom
jugarrit:start-with-bunny-hood-option
Closed
Start with bunny hood option#2368jugarrit wants to merge 9 commits intoHarbourMasters:developfrom jugarrit:start-with-bunny-hood-option
jugarrit wants to merge 9 commits intoHarbourMasters:developfrom
jugarrit:start-with-bunny-hood-option
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* Ganon(dorf) cutscene skips * Remove leftover code Co-authored-by: aMannus <mannusmenting@gmail.com>
* Starting Songs * Spacing * Update spoiler_log.cpp * Formatting Changes * Update libultraship * Added CVars into presets.h Clears out song when "Default" preset is applied * Revert "Update libultraship" This reverts commit 38d5d32. * Update randomizer.cpp * Revert "Update randomizer.cpp" This reverts commit a96d1a0. Co-authored-by: Patrick12115 <Patrick12115@hotmail.com> Co-authored-by: Patrick12115 <115201185+Patrick12115@users.noreply.github.com>
* sync 3ds upstream logic changes for boss rooms * add boss shuffle settings and handling to 3ds code * add boss shuffle handling to game code * repair authentically bugged entrances for boss shuffle * add boss entrances to the entrance tracker * unset hint area for boss rooms to fix altar hint * update boss reward hints to not mention dungeons * one more boss heart container hint fix * reorder entrance rando funcs * support closed forest with boss shuffle and simple boss room entrance pairs in shuffle table * fix death warp in boss rooms without saving; fix KD boss room in tracker * remove boss shuffle check from dungeon open checks and some cleanups * add boss shuffle to preset clear * remove dungeon entry exit connection from boss rooms * another no hint fix for boss shuffle Co-authored-by: Adam Bird <archez39@me.com>
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