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Fix: Entrance Rando Castle courtyard exit#2316

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briaguya0 merged 1 commit intoHarbourMasters:develop-bradleyfrom
Archez:entrance-rando-castle-fix
Jan 17, 2023
Merged

Fix: Entrance Rando Castle courtyard exit#2316
briaguya0 merged 1 commit intoHarbourMasters:develop-bradleyfrom
Archez:entrance-rando-castle-fix

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@Archez
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@Archez Archez commented Dec 31, 2022

There is an entrance edge case where exiting the castle courtyard crawlspace uses the same entrance index as exiting ganon's castle. This would allow child link to "spoil" where ganon's castle is shuffled too.

I had a check if you were in the courtyard scene to prevent overriding that entrance, but turns out being in the courtyard at night is considered a different scene and so this check was missing that.

PR adds the other scene to the check to fix this edge case.

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@briaguya0 briaguya0 merged commit 048207e into HarbourMasters:develop-bradley Jan 17, 2023
@Archez Archez deleted the entrance-rando-castle-fix branch January 17, 2023 20:21
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2 participants