Adds option to add higher pitches to silver rupee jingle#2246
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briaguya0 merged 5 commits intoHarbourMasters:developfrom Jan 19, 2023
Merged
Adds option to add higher pitches to silver rupee jingle#2246briaguya0 merged 5 commits intoHarbourMasters:developfrom
briaguya0 merged 5 commits intoHarbourMasters:developfrom
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Some rooms in Master Quest had 10 silver rupees, but the game was programmed to only play the jingle 5 times and then just went silent for the rest. This option adds 5 more transposition values to the array, and an option to play them (so that authentic behavior is preserved by default).
Also adds it to the list to be reset back to 0 when applying the default preset.
dcvz
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Dec 26, 2022
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Changes look good, just some small comments on the fix name!
soh/soh/GameMenuBar.cpp
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| UIWidgets::Tooltip("Fixes camera getting stuck on collision when standing still, also fixes slight shift back in camera when stop moving"); | ||
| UIWidgets::PaddedEnhancementCheckbox("Fix Hanging Ledge Swing Rate", "gFixHangingLedgeSwingRate", true, false); | ||
| UIWidgets::Tooltip("Fixes camera swing rate when player falls of a ledge and camera swings around"); | ||
| UIWidgets::PaddedEnhancementCheckbox("Extend Silver Rupee Jingle", "gSilverRupeeJingleExtend", true, false); |
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While extends silver rupee jingle is a good description of what you're doing, I think it's not necessarily descriptive of what the fix is.
How about "Fix jingle for extended silver rupee puzzles"? Or some variant of that?
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What about "Fix missing jingle after 5 Silver Rupees"?
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Merged in latest develop, no conflicts. |
briaguya0
approved these changes
Jan 19, 2023
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Some rooms in Master Quest had 10 silver rupees, but the game was programmed to only play the jingle 5 times and then just went silent for the rest. This option adds 5 more transposition values to the array, and an option to play them (so that authentic behavior is preserved by default).
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