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Right Stick aiming is noticeably less precise than Left Stick aiming. #5100

@Proloe

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@Proloe

When right stick aiming is enabled, the minimum movement distance for aiming in first person is significantly higher than with the left stick, as if the right stick is using a larger deadzone. I have tested this on both Steam Deck and PC, and in both cases both sticks are set up with identical deadzones in both the OS and in SoH. When using the left stick to aim, very small movements of the analog stick produce very small adjustments in the aiming location (this is easiest to see with something like the hookshot, which has a targeting dot). However, when using the right stick to aim, very small movements of the analog stick produce no movement in the aiming direction, leading to minor adjustments being impossible to make without using the left stick.

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