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Revert "Do not generate dummy exports for PS on GFX10"#1354
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JaxLinAMD merged 1 commit intoGPUOpen-Drivers:devfrom Aug 11, 2021
Merged
Revert "Do not generate dummy exports for PS on GFX10"#1354JaxLinAMD merged 1 commit intoGPUOpen-Drivers:devfrom
JaxLinAMD merged 1 commit intoGPUOpen-Drivers:devfrom
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There is a subtle interaction with fragment shaders which write to color buffers with no attachment. LLPC removes these outputs, but it appears some shaders are expecting an output to happen and relying on the results of a discard through this. This was not picked up by Vulkan CTS testing, persumably as the pipelines it uses are well-defined, but this behaviour does occur in game titles. The old dummy export behaviour was masking this problem by always exporting when discards occur. Revert to this behaviour while we investigate further. This reverts commit 533147b.
amdrexu
approved these changes
Aug 10, 2021
Test summary for commit 72cce05Driver commits used in build
CTS tests (Failed: 0/228724)
Rhel 8.2, Gfx10Ubuntu 18.04, Gfx9Ubuntu 20.04, Gfx8Ubuntu 20.04, Gfx103 |
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There is a subtle interaction with fragment shaders which write to
color buffers with no attachment. LLPC removes these outputs,
but it appears some shaders are expecting an output to happen
and relying on the results of a discard through this.
This was not picked up by Vulkan CTS testing, persumably as the
pipelines it uses are well-defined, but this behaviour does
occur in game titles.
The old dummy export behaviour was masking this problem by always
exporting when discards occur. Revert to this behaviour while
we investigate further.
This reverts commit 533147b.