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Add RayQuery::confirm_intersection#822
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khyperia merged 1 commit intoEmbarkStudios:mainfrom Dec 9, 2021
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expenses
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Dec 9, 2021
| /// [`Self::proceed`] will return `false`.The value returned by any prior | ||
| /// [`Self::proceed`] will return `false`. The value returned by any prior | ||
| /// execution of [`Self::proceed`] with the same ray query object must have | ||
| /// been true. Refer to the client API specification for more details. |
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I removed this line just because it wasn't consistent with the rest of the docs and seems to have just been copied from https://github.com/KhronosGroup/SPIRV-Registry/blob/main/extensions/KHR/SPV_KHR_ray_query.asciidoc.
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Dec 9, 2021
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I spent like 20 minutes looking for this one before realising that it wasn't implemented 😅
You need this if the ray query flags do not contain
RayFlags::OPAQUE, as otherwise awhile ray.proceed() {}will just skip through all the candidate intersections without confirming any of them. Essentially, you need it for alpha clipping and stuff like that. See here for an example: https://github.com/expenses/transmission-renderer/blob/c5dbd648e513def2719f3971fd5d9c8ce992ba63/shader/src/lib.rs#L736-L766