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A changed Tileset should not be loaded from a save for non 2k3 English games #3042

@Mimigris

Description

@Mimigris

Player platform:

Windows, 64 bits continuous build of the Player.

Describe the issue in detail and how to reproduce it:

When loading a save for a game where the tileset was changed by using the command Change Tileset on the current map, the original tileset of the map should be used on load anyways EXCEPT for 2k3 English games where this data is correctly loaded. The data seems to be saved anyways but is just not loaded by the non 2k3 English games and this should also be supported as such since used in some games.

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    MapsMap content related. For map events please use event/interpreter insteadPatch availableRPG_RT Bugs

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