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[Player Events] Add rule to ignore configured GM commands#4888

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Akkadius merged 1 commit intomasterfrom
akkadius/player-event-ignore-commands
May 16, 2025
Merged

[Player Events] Add rule to ignore configured GM commands#4888
Akkadius merged 1 commit intomasterfrom
akkadius/player-event-ignore-commands

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Description

This PR adds the ability for operators to configure what commands don't get logged to player event GM Command event system.

Use case: THJ for example has custom commands such as #petcmd and #autoskill that get spammed and they end up filling up logs needlessly.

Type of change

  • Bug fix (non-breaking change which fixes an issue)

Testing

Used #help, #show and #zone

#zone was the only command that showed up.

image

Checklist

  • I have tested my changes
  • I have performed a self-review of my code. Ensuring variables, functions and methods are named in a human-readable way, comments are added only where naming of variables, functions and methods can't give enough context.
  • I own the changes of my code and take responsibility for the potential issues that occur

@Akkadius Akkadius merged commit 7ec09d7 into master May 16, 2025
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@Akkadius Akkadius deleted the akkadius/player-event-ignore-commands branch May 16, 2025 18:39
@Akkadius Akkadius mentioned this pull request May 19, 2025
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2 participants